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Inno3D NVIDIA GeForce GTX 570 Review


by Stuart Davidson - 7th December 2010
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GeForce GTX 570 Review - Inno3D GTX 570 OverClocked Review

Test System and Methodology


Inno3D GeForce GTX 570 1280MB
Palit GeForce GTX 470 1280MB
XFX Radeon 5870 Black Edition 1GB
Radeon 6850 CrossFire

Intel Core i7-980X
3x 2GB Corsair Dominator 1600MHz (7-7-7-20)
ASRock X58 Extreme6

Corsair AX1200W PSU
1x Corsair F120 (Sandforce) 100GB SSD
2x WD VelociRaptor Hard Drives
Arctic Cooling MX-4 Paste
Corsair H70
Corsair 600T Case
Asus VG236 1920x1080 120Hz Screen
Zalman Trimon 3D Display
Roccat Kone[+]
SteelSeries Shift

Windows 7 Ultimate x64
DirectX 9/10/11 (November 2010)
Forceware 263.09
Catalyst 10.10e

Aliens vs Predator
Battlefield: Bad Company 2
Crysis: Warhead
F1 2010
Mafia 2
Medal of Honor
Civilization V
Left 4 Dead 2
H.A.W.X. 2
Call of Duty: Black Ops

3DMark 2011 Professional

PowerDVD 10 Ultimate Mark II
Badaboom
vReveal
Fraps
GPUz

The test system was built from scratch, a format of the hard drive was performed (NTFS) and then Windows 7 was installed. Following the completion of the installation, the video drivers were installed. All windows updates were then installed as were the latest builds of the benchmarking tools. Finally, the hard drives were de-fragmented. For each test, the video drivers were set to default quality/optimizations (unless otherwise stated).

Good Benchmarking Practice
Where possible, each benchmark was performed three times and the median result for each resolution/setting is shown in the tables that will follow. All applications had their latest patches applied and all hardware features the latest BIOS/Firmware.

Hardware Heaven does not use benchmark scripts. We play the games for long periods of time on various levels and report any unusual findings we see. Then we record with FRAPS across several in game levels recording the averages. This is real world testing and is just how you guys will experience the game. These results give the reader balanced and directly comparable set of figures for comparing cards.

One of the most important aspects of enjoying a game is minimum frame rates which can have the greatest impact on the gaming experience. Due to this we also include a separate graph which details the framerates every second during a level for each of the tested games. This framerate graph allows us to show you how stable the framerates are in on a product and how often they rise towards the maximum or fall to the minimum level. We have also incorporated a 'red line' at the 25 frame per second mark to show the 'cut off' point that most people find acceptable - if you see the current frame rate line drop below this then you can expect the game to become choppy.

Essentially it gives a good representation of the experience you will have when playing. For these tests we focus on a worst case scenario, the most demanding section of game that we can find.

NOTE: As the expanded framerate graph is based on a single run of real world gameplay before we take into account multiple results there can be some variation between identical cards. We make every effort to keep the test as repeatable as possible however with advancements in game technology identical single results are often impossible.
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