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Inno3D NVIDIA GeForce GTX 570 Review


by Stuart Davidson - 7th December 2010
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GeForce GTX 570 Review - Inno3D GTX 570 OverClocked Review

Battlefield: Bad Company 2 - DirectX 11


The game that some are saying is the most realistic portrayal of war on computer to date puts the player in the shoes of a member of Bravo Company. The unit lurches from one insanely suicidal mission to the other in a wide range of countries and climates. One minute the player is having to create fires from grenade explosions to stave off hypothermia, the next they are hiding from the enemy in the jungle. In the multiplayer mode there is the option to specialise in a particular field, be it medic, demolitions, helicopter pilot or almost anything else that could be imagined. Distinction in combat brings its own rewards and there are a variety of weapons and gadgets that can be unlocked via an experience system.

DICE really ramped up the requirements for this one, bringing sophisticated textures, lighting effects and completely destructible environments to their game engine. War might be ugly, but it has never looked so beautiful.

Testing was performed at 1920x1080 with 8x anti-aliasing, 16x anisotropic filtering and maximum in-game settings.

Benchmark Results

Benchmark Results


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Moving on to our second DirectX 11 game in this review we see that the GTX 570 once again offers excellent performance when compared to a GTX 470. Not only that though, it is also faster than the Radeon 5870 Black Edition, a heavily overclocked version of that card.
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