World In Conflict
Testing was performed at 1920x1200 and 2560x1600 with 4x anti-aliasing and 4x anisotropic filtering. All game options were set to very high.

Once again although the engine never uses more than a few cores, the clock per clock efficiency of the Nehalem EP means it is normally a few frames per second ahead of the others. Skulltrail is once again second place.