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Dark Messiah of Might and Magic

Half Life 2: Episode 1 uses an improved version of the Source engine. Dark Messiah takes that engine and pushes it to its limits with high resolution textures, improved water reflections/refractions and huge levels.

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Dark Messiah is known to be a system hog requiring a lot of system and graphics memory. When no AA or AF was enabled the PCI-E card had the edge, but when we turned both on the AGP card didn't flinch whereas the PowerColor card took a slight performance hit. The 512Mb of memory definitely helped.

 

 

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