VisionTek
peripheral review
If you remember we reviewed
the VisionTek X1950Pro a while ago. We were quite
surprised by the quality of the whole package,
so expectations were high for the XG6 gaming mouse,
the MediaXchange keyboard and the LanPad. To be
fair we did anticipate that the XG6 would be pushing
the novelty factor just a bit too far, but as
it turns out it is quite a good product overall.
XG6
Gaming mouse
There is no denying it;
the XG6 is an odd one. What would otherwise be
a normal 5-button optical mouse is transformed
into the ultimate gaming device with the help
of 3 separate 2-axis sticks. One is conveniently
located right next to the mouse wheel, while the
other two reside on the sides of the mouse, one
just under the thumb area and the other where
you normally put the little finger. As you can
clearly see from the pictures the mouse is intended
only for right-handed usage, so keep that in mind
when considering a purchase.
The
XG6 is a very big mouse, easily one of the biggest
I have ever seen. While I personally appreciated
this as I have very big hands, the mouse might
turn out to be a bit overwhelming for people with
smaller hands. The locations of two of the three
extra sticks are somewhat problematic as well.
The middle stick would generally be perfectly
placed, but its position forced the designers
to move the scroll wheel a bit higher than we
are used to. The right stick is even more problematic,
as using it is extremely inaccurate, both due
to the fact that its location leaves things to
be desired and the general stiffness of the sticks.
The later thankfully doesn’t impact the
two other sticks, as their location allows the
user to accurately move them in the desired direction.
Other than the dodgy quality of the sticks we
have no other complaints about the hardware, as
the quality of the mouse is top notch, and the
ability to attach a wrist stand makes using the
mouse even more comfortable. During our week of
testing the mouse presented no issues whatsoever
concerning accuracy or sliding. The 2000dpi optical
sensor is also of the highest quality, so no complaints
there (other than it might take you a while to
get used to how sensitive a mouse is at 2000dpi).
The
software that comes with the mouse isn’t
exactly intuitive, but it gets the job done. The
driver doesn’t add any real functionality
and you have to rely on the provided software
package to set anything up. The application lets
you bind key combinations to the 4 directions
on each stick, as well as additional commands
for when the side sticks point in opposing directions.
The application doesn’t support app sensing
unfortunately, so you have to manually select
profiles beforehand. There is also a Google Earth
plug-in provided, so you can use the mouse with
it as well.
Before
starting up a game it is advised that the user
familiarizes himself with the mouse, which can
be done via a 3d application that is part of the
package. The application is nothing fancy and
it basically allows you to move a cube around
with the help of the three sticks. Although the
application is clearly very basic, it does show
the potential of the mouse.
So how does the XG6 perform
in games? We first tested it out with the most
obvious genre – first person shooters. We
fired up Half Life 2: Episode 1 (for which the
software already had a profile) and gave it a
whirl. The first few minutes (where there was
hardly any action) were not so bad, but we did
constantly want to start using the keyboard for
controlling the movements. Things got out of control
(no pun intended) when enemies started showing
up. We were having severe trouble in overcoming
our “instincts” and not using the
keyboard, but even when we managed to get over
that, things didn’t improve by much. Perhaps
it’s partially our fault, but we just weren’t
able to cope with controlling all the movement
with just one hand.
Intimidated we decided
to leave first person shooters alone, and focus
on less reflex demanding games. Here the mouse
performed much better and we were actually able
to appreciate the extra buttons. By using custom
profiles we were able to play Supreme Commander
exclusively with the mouse, splitting the screen
up and homing up on the various groups just by
using the mouse. Role-playing games were also
well fitted for the extra buttons (inventory,
character sheets, etc.). Being able to switch
the optical sensor resolution on the fly by using
the side buttons with a nice voice telling us
which resolution we were currently using was a
nice feature as well.
So
who would we recommend the XG6 to? People with
big hands come to mind, as well as gamers who
want to have extra bind-able buttons on the mouse.
As long as you avoid using it to control all the
movements in game you should be fine regardless
of the genre you use the mouse in. The mouse has
some shortcomings though: the quality of the sticks
is not as high as we would have hoped for and
the position of the scroll wheel is hardly ideal.
Overall a good mouse that gamers will be able
to appreciate.

What
do these awards mean?
MediaXchange
DCS Keyboard
The
MediaXchange is a normal keyboard (especially
when compared to more extravagant hardware like
the XG6 mouse) that can also act as a dock station.
When no attachments are installed the keyboard
is just a regular media keyboard with a hidden
USB mini-A connector located in the middle of
the multimedia keys. The connector would be pretty
useless if it wasn’t connected to the computer
somehow, so the keyboard has two USB cables sticking
out, one for the keyboard itself and the other
for the attachments which use the afore-mentioned
USB mini connector.
Inside
the package there are two attachments –
the iPod dock and a card reader attachment. The
first acts just like any other iPod dock and it
uses the same driver as well. The card reader
has a separate driver, but our Windows XP installation
recognized the reader just fine all by itself.
The whole idea may seem gimmicky at first, but
having a card reader at hand at all times is actually
quite handy, especially for digital photographers
or people who rely on various memory sticks. The
reader supports the following standards:
| •
Compact Flash™ Type-I
• Compact Flash™ Type-II
• Microdrive ™
• Magicstor™
• MultiMediaCard™
• MultiMediaCard™ (MMC4.0)
• Secure Digital™
• Secure Digital™ high speed |
•
Memory Stick™
• Memory Stick PRO™
• Memory Stick PRO™ MagicGate
• Memory Stick ™ MagicGate
• Memory Stick™ Select
• Memory Stick Rom™
• Smart Media™
• Plus more |
The MediaXchange is otherwise
a typical US layout multimedia keyboard. The keys
give solid feedback when they are pressed, but
are otherwise unremarkable. The media buttons
are well placed and don’t interfere with
normal keyboard usage. The design of the keyboard
is quite attractive with the prevalent black and
some well placed silver color. It has a distinct
plastic look, but at least it doesn’t attract
fingerprints.
The MediaXchange DCS keyboard
was a welcome addition to our already overfilled
desk. Not only did it allow us to tuck away the
old card reader, but it also looked great against
some of the other hardware. Make no mistake; it’s
not the most high quality keyboard product we
have ever seen. In fact, if you think away the
card reader and the nice design it is a pretty
average keyboard. Still, we’d recommend
it to anyone who fancies a good looking keyboard
and either owns an iPod or uses memory sticks
daily.

What
do these awards mean?