The
Source engine is one of the most scalable engines
available. Almost any card released in the last
4 years can run it, but with every setting set
to the highest value few games can match its incredible
looks. We naturally wanted the game to look as
good as possible.
Don't
have flash installed? then click here
for a jpeg
The
numbers speak for themselves. Nobody in their
right mind would argue that the performance of
Episode 1 was anything but stellar. And while
at 1280x1024 a lot of the detail was lost due
to the low resolution, the game looked razor sharp
when playing at 1600x1200. Again, just like with
Call of Duty 2, most of the graphics memory probably
remained unused, but since the Source engine is
known to stutter the moment it runs out of it,
who are we to complain?
TechHeaven design based on BlackTeal
adapted by craig5320 & Zardon. Additional artwork/DH logo by Zardon.
Review coding Zardon.
DH logo & Artwork may NOT be used without express permission of
the Administration Team, protected under Copyright Law.