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Lost Planet DX9 and DX10

People may not like Vista, but DX10 sure can make jaws drop. Originally released on the Xbox360, Lost Planet is a treat to look at even in DX9 mode, but it is all the extra effects in the next-next-gen mode that truly make it shine. To give you guys a chance to compare the results with the ones we got we decided to use the two demos released on Steam instead of a retail copy of the game, even though we are aware that the final version of the code performs better due to some additional optimizations.


Don't have flash installed? then click here for 1280x720, medium/high details, DX9 / DX10

After two significant defeats the GLH once again took the lead in Lost Planet. Considering that the game (although beautiful) doesn’t rely on high resolution textures as much and instead puts most of the weight into shader effects the extra memory on the 8600GT 1024Mb simply didn’t bring to the table what the game asked for. The 8600GT GLH on the other hand delivered exactly what was needed  - ultra fast memory and a GPU that left the other card far behind!

 

 

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