Those of
you who are regular visitors to the site will have
seen our recent article on Lost Coast
and our visit to Valves offices. To bring yourself
up to date with what Lost Coast is about you can
read that article
here:
The basic
info you need though is that Lost Coast adds HDR
lighting to the Source Engine and uses a method
which allows non Shader Model 3 hardware to utilise
the technology. Thanks to Valve we have been given
access to Lost Coast and so have been able to run
the cards through some benchmarks to let you see
how they perform.
In our Crossfire
review we noted that there were a few driver issues
with NV hardware and Lost Coast. The 78.xx series
drivers that were released at the time didn’t
run Lost Coast and the 80.xx series drivers had
texture issues. There have been 2 driver releases
since then which resolve the concern. 78.05 allows
Lost Coast to run on the 7 series drivers and 81.82
fixes the texture issues we experienced with the
8x.xx drivers so now we have Lost Coast running
on NV hardware without issue (and without any major
change in FPS).
With these
issues resolved we were hugely interested to see
how the 7800 and X1800 stacked up against each other
with HDR in use. Before we look at that though its
interesting to see the huge performance increase
in this engine when you compare the results of the
X800XT, ATI’s last generation part, to the
new X1800. In lost Coast the X1800XT manages to
exactly double the Average FPS achieved by the X850XT.
The figures
for the new X1800XT when compared to the 7800 GTX
are no less impressive, the 13fps advantage for
the Radeon is a good improvement over the NV part
though not surprising when you consider HL2 has
always performed better on ATI parts. If you are
lucky enough to have a 7800 GT/GTX SLI rig you’ll
be reaching the levels of the X1800XT though so
its always worth considering that upgrade path.