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Old Feb 25, 2008, 08:39 PM   #241
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Thrax Commander

Fights for : Bane

This enemy monster has more improved shield than the Thrax Soldier,twice the attack radius,
and when he walks he has 4 Thrax Soldiers to go with him.His purpose is to hit with his
laser weapon objects hard to reach and if those objects are guarded,the Thrax Soldiers take
care of the rest of the enemies.
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Old Feb 25, 2008, 08:40 PM   #242
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Thrax Spy

Fights for : Bane

The Thrax Spy comes in the battlefield without no reinforcements,has no other soldiers to
guard him,but has a very powerful stealth mode,and can be detected only by the advanced
units of the allies.
It walks near the enemy base and converts it very quickly to its side,but needs approx.
2 minutes to do this,and it is very vulnerable during the process.
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Old Feb 25, 2008, 08:41 PM   #243
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Screamer

Fights for : Bane

This creatures have medium armor,but ride a lion look-alike monster.They have 2 weapons to
attack:
The lion has a very powerful scream,which makes the enemy to freeze for some moments.If the
lion succeeds with the freeze,the creature which rides it attacks with an electric weapon
and kills the enemy much easier.
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Old Feb 25, 2008, 08:42 PM   #244
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Slow Slug

Fights for : Bane

This is a heavy and slow moving creature,with fire and sonic damage resists.It has a
very powerful armor,it can be taken down very hard with the infantry,but very easy with
the Thrax Commander(described by me) which shoots the target from a high distance.
This creature launches fireballs to attack its enemies and it also does to the affected
units damage over time.
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Old Feb 25, 2008, 08:42 PM   #245
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Tanker

Fights for : Bane

This machine is like a robot,with rocket launchers over its head,and has a special rocket
behind it so it can move over very damaged battlegrounds.
The machine features heat seekers,and can hit very easy the moving infantry.It is slow though
when moving with its mechanised feet,so it can be killed easy by high range shooters.
The armor is very well made on its body,but not very well on its head from where it is controlled.
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Old Feb 25, 2008, 08:43 PM   #246
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Netherbomber

Fights for : Bane

This robot has very well made armor,it looks like a rocket and moves from place to place
with its little rockets outside its body.When it reaches ground it plants a bomb,usually
near an enemy building,then flees the scene to plant another bomb.
When it plants the bomb,it looks like a rocket ready to be launched.
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Old Feb 25, 2008, 08:43 PM   #247
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Hollowbot

Fights for : Bane

This robot levitates on the ground with the power of 3 air pump engines.On its body it has
attached 3 machine guns which can rotate in any direction and are guided by lasers.
It is protected by 3 Thrax Soldiers,so it has in this way additional fire power.
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Old Feb 25, 2008, 08:44 PM   #248
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Fly bug

Fights for : Bane

This flying robot features laser locking,is shooting with EMPs and rocket launchers when
it is near target.However,if the laser locking device is damaged,it auto-destructs in 5
seconds.
It looks like a mutated helicopter,half-mechanised,half-biological.
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Old Feb 25, 2008, 08:45 PM   #249
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Thermo-constructor

Fights for : Bane

This enemy robot can both attack and repair.
It features strong armor and when it is not disturbed,it repairs the buildings in the
vecinity.When it detects enemy presence,it turns the attack mode on and uses its heaters
to repair the buildings on the enemy units,burning them
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Old Feb 25, 2008, 08:45 PM   #250
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Perminator

Fights for : Bane

This flying robot has a high dodging rate,looks like a small bug and helps the Thrax
Soldiers by moving in the first line of attack.They come in high numbers but have very weak
armor so they can be killed easy,but they compensate by their numbers.
They shoot with EMPs when they are near the enemy base and with lasers when they have to
attack infantry.
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Old Feb 25, 2008, 08:46 PM   #251
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Infected Soldier

Fights for : Bane

This soldier looks like a soldier from the allies camp,but when it approaches the enemy,
it transforms quickly into a soldier with a lot of holes in the armor and runs shooting
near the enemy base with 2 rocket launchers.From the holes in the armor a deadly green gas
comes out of it so the allied soldiers that get affected die and get converted in other
Infected Soldiers.
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Old Feb 25, 2008, 09:57 PM   #252
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Donator Gold Member
I would love this card with the tenderness is deserves but ride it hard like it demands! GIMME! I will personally abuse this card to its fullest potential
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Old Feb 25, 2008, 11:43 PM   #253
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[COLOR=Sienna]The Flatulraptor![/COLOR]

Elephantine in size yet chupacabra-like in temperament, this gigantic beast is known less for its size and ferocity than the horrible stench exuded from its' various orifices when enraged. The foul odor paralyzes its prey while the beast’s proboscis draws nutrients from the prey’s nether regions.



48 words according to MS Word. Did I mention that I am upgrading from my AGP-based system and REALLY want this card?



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Old Feb 26, 2008, 06:01 PM   #254
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The Sonic Vaporizer: The name says it all. This beast has the ability to emit a powerful microwave blast which instantly vaporizes its enemies.
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Old Feb 26, 2008, 06:25 PM   #255
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High Speed Samurai:

A Samurai that moves so fast that you can't really tell when he has hit you until it's too late. They are seen in in temperate climate and they are weak against water attacks and sand attacks. So you won't be seeing him on coastal areas and deserts.
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Old Feb 26, 2008, 10:25 PM   #256
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Kaze (Pronunciation: Ka-z-eh)

A creature made of smoke who retains its form with the control over the wind element.
Color of the smoke changes from blue to red when angered; releases smoke to blind and suffocate victims.
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Old Feb 27, 2008, 06:03 AM   #257
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Eviseroth

The [COLOR=red]Eviseroth[/COLOR] is an ageless, living bio-weapon, and the last remnant of an ancient, cataclysmic war. This destroyer of civilizations possesses terrible powers of psychic manipulation, and utilizes illusory deceit and telepathic attacks to close in on its victims to employ its deadly plasma claws.
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Oh I'm sorry, the correct answer is "naggers". "Naggers".
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Old Feb 27, 2008, 09:33 AM   #258
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Imp:

I haven't got a chance to play TR yet not have the time right now (RL and stuff). But I can describe enemy from some other popular game. Imp's cool. He/it shots some sprite fireballs at You, is dumb, and it's cool to pack him from double-barreled shotgun. Try it yourself (if You haven't yet) :P
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Old Feb 27, 2008, 10:25 AM   #259
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My idea would be....

Pr0litician

Which face would look old and ugly beer drinker. But his body could regenerate at a very slow rate when it's shot by a weapon.
He would be equiped with one giant fist on one arm (for close combat), and machine gun or granade launcher (or distant combat)
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Old Feb 27, 2008, 10:37 AM   #260
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Amebe-robot:

He's a product of experiment that went wrong (wow like we haven't heard that before :-)

We would be green, and look like half-robot and half-sea like creature.
He would be equipped with machine gun. But when you kill him the first time, we would split himself into two parts and would continue the attact on you. But the creature is very adaptable, so each time you kill it - and when it splits up - his 'children' must be killed with different weapon
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Old Feb 27, 2008, 03:20 PM   #261
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CyberCav

Cyborg designed by the bane to function as an infantry/cavalry hybrid.Humanoid in appearance,heavily armored and has wide array of weapons(flamethrowers,electricity etc..),once critically damaged,it self destructs.Can be deactivated by a well placed shot in the back.
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Old Feb 27, 2008, 03:29 PM   #262
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Gargant

A product of human genetic engineering and robotics.Large crab like creature.Due to an error in programming its entire production line went rogue.pincers can crush armor.Slow moving and weak against fire.Can spew smokescreen from its mouth and send seismic shocks through the ground by banging their pincers
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Old Feb 27, 2008, 05:51 PM   #263
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Bloomer

A yellow energy phantom like creature, that when atacked creates a impulse of light, that blinds the player for 2 seconds, in this time the creature aprouches the player and uses claws to attack. long sharp claws, red eyes, fast, not very armored. can flashblind every 10 seconds.
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Old Feb 27, 2008, 07:56 PM   #264
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Ginormosaur: A huge beastie which uses its huge weight to crush its enemies. Its thick hide protects it from all forms of attack.
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Old Feb 27, 2008, 08:39 PM   #265
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EXoSaurous

A usually small attractive humanoid once it's bonded with you it drains your resources, no real physical attack, some immunity to attack given it's beauty.
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Old Feb 27, 2008, 08:45 PM   #266
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LawyerusMaximus

A slickly dressed humanoid, never seen with out it's companion creature the EXoSaurous. Initially it assists in the EXoSaurus's resource attack then retreats. They are easily dispatched, or avoided if you have no resources.
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Old Feb 27, 2008, 09:05 PM   #267
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Raget

A burrowing insectoid with an exoskeleton, unarmed it burrows close to you and pops up out of the ground, launches toward you in an attempt to eat it's way through the skin and lay parasitic maggots. It's small and fast but easily killed with a shotgun.
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Old Feb 27, 2008, 09:10 PM   #268
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Epoth

A slender short plant like insect that tunes into your thoughts anticipating your attacks. It's natural camouflage hides it until you walk close. Then it attempts to control your mind turning your own weapons against you. Avoidance and fire are the way to dispatch it.
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Old Feb 27, 2008, 09:36 PM   #269
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These video cards are sweet I can testify to that . I got one of them but I would really love another for QUAD Crossfire.
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Old Feb 27, 2008, 10:17 PM   #270
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Moask

A small winged insect that buzzes in small swarms, genetically engineered to prefer human blood, delivering a retrovirus that unless countered transforms the infected into a large mindless insect that craves human blood. Diving into water to avoid, flame throwers are effective.
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