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Old Jul 12, 2004, 05:43 PM Threadstarter Thread Starter   #151
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Quote:
Originally posted by BiCho
There are tons of users who still don't switch to kX because they need the SF2.1 compatibility. There are LOTS of users who read these posts and do never say what they think.
If you are right in that assumption then all I can say is; " To bad those potential users don't speak up".

As for the rest of your post; I totaly agree!

/LeMury

PS:
Those potential users could post/react/comment here for example;
http://www.hardwareheaven.com/showthre...threadid=47000

Last edited by LeMury; Jul 12, 2004 at 06:20 PM.
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Old Sep 22, 2004, 01:25 PM   #152
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i use soundfont a lot.only guitar is audio. if i have to Compose stuff an put faster i can my "ideas", nothing's more speedy than soundfonts .

If i could afford a "ninja-speed"PC,i would not mind,but that not the case (like a lot of people),and using vst doesn't help at all..so my guess is :

If not 2.1 Sf2 , At least 2.00 for now,but running properly!!
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Old Sep 22, 2004, 06:22 PM   #153
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How to disable Kx Synth2 in cubase Sx ,to use kxsfi=?

Under devices-settings device-load/remove(or what it is in english tab),it doesn't work :SX tells me "it was not possible to remove kxsynth2 sb060 5.1 "
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Old Sep 22, 2004, 07:10 PM Threadstarter Thread Starter   #154
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>>How to disable Kx Synth2 in cubase Sx ,to use kxsfi=?

You can't disable kX Synth's in SX..!

If you are using 3538a, the latest version of KXSFi which doesn't need
any special install "tricks" is already included.

if you use 3537 or prior, then carefully read the install instructions,
regarding sfman32.dll, in this thread.

If you don't want to use 3538a, but want to use it's included latest KXSFi
version; try to extract it and use it in 3537 instead.
Should work,...no guarantee though.. .

/LeMury
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Old Sep 22, 2004, 08:13 PM   #155
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the dll should be the right ones .
5.12.1.130 in
C:\WINDOWS\system32 ,and in "C:\Documents and Settings\ghostly\Impostazioni locali\Temp\tmpDriver", "C:\WINDOWS\system32\ReinstallBackups\0003\DriverF iles". " C:\Programmi\kX Project\3537 "

4.6.0.501 in C:\WINDOWS\system32\dllcache.
I will try the to extract ,
EDIT:
i extracted:it works thanks but..
the PERCUSSION POOL!!? i can see just the melodic pool ,but i can't see the different drums on the bank (present in percussion pool)
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Last edited by mrvomit; Sep 22, 2004 at 08:33 PM.
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Old Sep 22, 2004, 08:42 PM Threadstarter Thread Starter   #156
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>>the PERCUSSION POOL!!? i can see just the melodic pool ,but i can't see the
>>different drums on the bank

If you use GM compatible SoundFonts, select midi channel 10 at your midi track.

(Personaly I never use GM, so my drum presets can reside everywhere)
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Old Sep 22, 2004, 09:20 PM   #157
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it keeps showing the melodic pool, anyway what you hear is the drum sound , luckily.


anyway great work , i wonder how no-commercial people get the things to work 100 times better than the brands..compliments
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Last edited by mrvomit; Sep 22, 2004 at 09:30 PM.
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Old Sep 23, 2004, 12:56 AM Threadstarter Thread Starter   #158
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>>it keeps showing the melodic pool,

[color=yellow]Yes that is "correct"; the preset names don't show the GM drum kit names.[/color]
[color=yellow](I did not implement the percussion pool on purpose - bunch of crap to me -)[/color]

>> anyway what you hear is the drum sound , luckily.

[color=yellow]Yep...Good. [/color]
[color=yellow]At Midi channel 10 you'll find the GM kits at those "strange" Patch Change number intervals like; 0, 15, 25 etc.. or something.[/color]
[color=yellow][/color]
[color=yellow]IMHO It is better to get some good SF drum kits and put them in the melodic pool. Use Vienna for this. (see SoundFont section)[/color]
[color=#ffff00][/color]
[color=#ffff00]Have fun,[/color]
[color=#ffff00][/color]
[color=#ffff00]/LeMury[/color]
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Old Sep 23, 2004, 12:36 PM   #159
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thanks,at the end just your plugin was the only thing working there ,close to my needs.
I'm keeping a little try ,but score-support is terrible (even metronome out of sync !! can't record anything).
piano roll is also buggy, and you can't select/hear the single chords/part created, just the note (with a lot of feedback).
i will have to try something else...or EXISt a plugin to write your midi smoother?
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Old Sep 23, 2004, 12:43 PM   #160
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System Specs

Quote:
Originally Posted by LeMury
>>it keeps showing the melodic pool,

[color=yellow]Yes that is "correct"; the preset names don't show the GM drum kit names.[/color]
[color=yellow](I did not implement the percussion pool on purpose - bunch of crap to me -)[/color]

>> anyway what you hear is the drum sound , luckily.

[color=yellow]Yep...Good. [/color]
[color=yellow]At Midi channel 10 you'll find the GM kits at those "strange" Patch Change number intervals like; 0, 15, 25 etc.. or something.[/color]
[color=yellow][/color]
[color=yellow]IMHO It is better to get some good SF drum kits and put them in the melodic pool. Use Vienna for this. (see SoundFont section)[/color]
[color=#ffff00][/color]
[color=#ffff00]Have fun,[/color]
[color=#ffff00][/color]
[color=#ffff00]/LeMury[/color]
uh oh lemury found the wysiwyg editor

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Old Sep 23, 2004, 03:00 PM   #161
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Quote:
strange number intervals like; 0, 15, 25 etc.. or something
? no strange intervals here,i 'did put my homemade drums in 10-11-12 and so it keeps.
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Old Sep 23, 2004, 09:27 PM Threadstarter Thread Starter   #162
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Quote:
Originally Posted by mrvomit
thanks,at the end just your plugin was the only thing working there ,close to my needs.
I'm keeping a little try ,but score-support is terrible (even metronome out of sync !! can't record anything).
piano roll is also buggy, and you can't select/hear the single chords/part created, just the note (with a lot of feedback).
i will have to try something else...or EXISt a plugin to write your midi smoother?
[color=yellow]I assume you are talking about your other post regarding 'SCORE editing'[/color]
[color=yellow]in Cubase SX 2.0. Right?[/color]
[color=yellow]With 'RECORDING' you actualy mean Score Input. Right?[/color]
[color=yellow][/color]
[color=yellow]Well, I use SX 1.68 and all I know is that Piano Roll Input /Event Input works just fine.[/color]
[color=yellow]I have not tried Score Input yet. (never use it..lol)[/color]
[color=yellow][/color]
[color=yellow]/LeMury[/color]
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Old Sep 23, 2004, 09:29 PM Threadstarter Thread Starter   #163
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Quote:
Originally Posted by dj_stick
uh oh lemury found the wysiwyg editor
hmm,..yeah well sometimes typing the "old way" goes faster..
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Old Sep 23, 2004, 11:36 PM   #164
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System Specs

quick reply for me

btw i'll stick this thread
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Old Sep 24, 2004, 02:09 AM   #165
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Quote:
With 'RECORDING' you actualy mean Score Input
no ,when i start recording audio,the metronome is out of sync,

also when i playback a midi part ,the usual vertical "playback line" (th follows midi-drawned notes) is delayed a lot ,out of sync with the audio playback.
(i have to say this happen to me also with nuendo)
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Old Sep 24, 2004, 04:00 AM Threadstarter Thread Starter   #166
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Quote:
Originally Posted by mrvomit
no ,when i start recording audio,the metronome is out of sync,
also when i playback a midi part ,the usual vertical "playback line" (th follows midi-drawned notes) is delayed a lot ,out of sync with the audio playback.
[color=yellow]Hmm,...Very strange.[/color]
[color=#ffff00]Well, to rule out the possibility that KXSFi causes this on your particulair setup,[/color]
[color=#ffff00]you might want to try Eugene's Re-written SFMAN32.DLL instead.[/color]
[color=#ffff00](also included in 3538a.)[/color]

[color=#ffff00]Note that if you use Eugene's Re-written SFMAN32.DLL, the big idea then is to[/color]
[color=#ffff00]use [/color][color=#ffff00]SX's own SoundFont loader/manager. Not KXSFi..![/color]
[color=#ffff00]Also, t[/color][color=#ffff00]o actualy see the correct patch names in SX you will have to load[/color]
[color=#ffff00]a small GM SF (like the 2mb from the Creative CD) first into bank-0 via [/color]
[color=#ffff00]kX's soundfont loader before starting SX (IIRC).[/color]

[color=yellow]If you still get sync problems using this "sfman32 approach",[/color]
[color=yellow]there is definitly something wrong with your software/setup.[/color]

[color=#ffff00]/LeMury[/color]
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Old Sep 24, 2004, 08:10 AM   #167
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thanks for the tip,i will try ,but buggy score-editor is a big wall to me.

Anyway,(for the info)which sfman.dll has to be wiped in the system? the 4.6 or the 5.12 (there are both on my winXP)
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Old Sep 24, 2004, 05:31 PM Threadstarter Thread Starter   #168
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>>thanks for the tip,i will try ,but buggy score-editor is a big wall to me.
[color=yellow]Have you tried Cubase SX 1.68 instead of 2.0?[/color]
[color=yellow]Maybe it's score editor is better.
[/color]
>>Anyway,(for the info)which sfman.dll has to be wiped in the system?
>>the 4.6 or the 5.12 (there are both on my winXP)
[color=yellow]Just extract/use the one provided in 3538a and put it in the Cubase folder.[/color]
[color=yellow]That should do.[/color]
[color=yellow]To overwrite the dlls in the \system32 folder, you have to boot XP in safe mode[/color]
[color=yellow]and have admin rights. Otherwise XP restores it's own version.[/color]

[color=yellow]Keep in mind;[/color]
[color=yellow]This whole "sfman/KXSFi juggling" solution only applies to Cubase SX,[/color]
[color=yellow]who's own SF Loader sux.[/color]
[color=yellow]All Cakewalk versions CW9, Sonar etc. don't have this problem.[/color]

[color=yellow]Btw;[/color]
[color=yellow]Why don't you try/use Sonar (with ASIO support) for proper Score editing?[/color]

[color=yellow]/LeMury[/color]
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Old Sep 25, 2004, 12:46 AM   #169
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Quote:
Btw;
Why don't you try/use Sonar (with ASIO support) for proper Score editing
as they WIpEd out the AUDIO-editing-tools by entire
(dj knows what i mean,he switched away from sonar):
everytime you record a clip in sonar ,is like "locked",you can't draw/manually editing, or cutting away part of records (just "hiding"them),and use plugins for editing,no manual)..the only thing they kept good is the score (THE BEST between all til now),


as a "old style" musician i can think only in score terms when i compose, so i'm searching the "most" similar to cakewlk audio ,with aSIO capability,if exist.
i'm close also to buy a used "pulsar"creamware Soundcard ,to use in conjuction with Kx,
hoping it will work even in a not ASIO system (like kx do,but with 96 khz record)
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Old Sep 25, 2004, 01:10 AM   #170
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System Specs

you talking bout me? i have never used sonar… only ever logic
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Old Sep 25, 2004, 01:48 AM   #171
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yes sorry ..it was lemury th.told me that(in my topc about cakewlk).

By the way ,DJ,i 've installed logic 551 ,after i did some option it crashed ,and did'nt deinstall correctly(so when reinstalling=it crashes at the beginning splash).
Now after i have cleaned up MANUALLY some files, it got reinstalled,but i have stopped option-setup(when askin about "easy mme/directsound) ,since i'm afraid to get it crashed again.

Dj,Could you post a "starter settings " for logic with KX? its so different from the usual:
its an "audio driver window,then an audio driver 2 window also", with unknown voices inside and so on,
i'm searching the forum but i found just "technical "in-deep-logic threads,and 1 more general ,but in german.Then is the "general explication" (By you !)using logic ,it shows just the "audio driver 2" window,doesn't go through the misterious voices.
Since i have sb0060 (you told is buggy asio mapped),and the image is half cutted away,icould you link me to some tips?
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Old Sep 25, 2004, 02:46 AM   #172
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System Specs

well for basic "Starter" options
you will need to click the audio menu, and open the Audio Hardware control panel

select audio driver page 1 (there are two tabs)
make sure everything is unchecked
go to the second tab
check the ASIO option, click the ASIO control panel button and set it to 48 khz
close that control panel

where it says input and output streams - change these to the number you need (the lower the number, the lower the CPU overhead)


that is as basic as i can explain it
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Old Sep 25, 2004, 10:25 AM   #173
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i deinstalled/inmstalled,it crashed,after 20 instancesof plugin enabler logic pulled away a lot of plugs,but it started..first look is quite good.Score function seems quite complete,the graphic part is not excellent
(percussion key is not correct),but is the best i did see among the asio complants it seems,thanks dj i go trough experiments
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Old Dec 8, 2004, 03:27 AM Threadstarter Thread Starter   #174
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KXSFI 3538.7 beta

- Added Multi-card support
- fixed; midi playback timing

READ THIS:
-This is a beta release.
Only try/use it if you know what you are doing!

-kXSFi is primarly meant and tested for Cubase SX!
Due to different VST implementations used in other hosts,
midi playback timing may still suffer in those hosts.
I can fix this if needed.
(Wine here if you want that)

-This is a newer version then the one in recent 3538c Driver release.

-Saved SX projects using older kXSFi versions may not open correctly
after installing this version.

-This version is compatible with all kX drivers from 3534f -> 3538c.


INSTALLATION:
Copy the new KXSFI.DLL to your ..\vstplugins folder.
That's all.

http://members.home.nl/nahutec/kxplugins/KxSFi.dll


(Thanks to TravelRec for beta testing)

/LeMury
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Old Dec 8, 2004, 10:10 AM   #175
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Quote:
(Thanks to TravelRec for beta testing)
It was a pleasure !
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Old Dec 8, 2004, 08:52 PM   #176
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Quote:
Originally Posted by LeMury
--This is a newer version then the one in recent 3538c Driver release.
-This version is compatible with all kX drivers from 3534f -> 3538c.
please let me know if you wish this or future version to be included with 3538 final.

E.
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Old Dec 27, 2004, 10:03 PM   #177
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> Multi-card support - this is bingo!! Great idea. I still need it because i have two kX cards. But there are some bugs. It doesn't work with FLStudio, CSX crashes sometimes (plugin's interface doesn't appear or kxmixer's debug errors happen)

The same with kXi - multicard support is required.

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Old Dec 28, 2004, 01:15 AM Threadstarter Thread Starter   #178
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Quote:
It doesn't work with FLStudio,
[color=yellow]Let me quote myself (again); [/color]
[color=yellow]"..-kXSFi is primarly meant and tested for Cubase SX..!"
"..-kXSFi is primarly meant and tested for Cubase SX...!"
[/color]
[color=yellow]I suppose you also did not read this threads first post so I'll explain why (again);[/color]
[color=yellow]Cubase's SoundFont loader does not work properly with kX.[/color]
[color=yellow]Most other SF capable software do, so they do not need kXSFi.[/color]

[color=yellow]kXSFi is a 'Fix' meant for Cubase SX only...![/color]

Quote:
CSX crashes sometimes
[color=yellow]What is CSX?????[/color]

[color=yellow]/LeMury[/color]
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Old Dec 28, 2004, 10:16 AM   #179
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Quote:
Originally Posted by LeMury
[color=yellow]Let me quote myself (again); [/color]
[color=yellow]"..-kXSFi is primarly meant and tested for Cubase SX..!"
"..-kXSFi is primarly meant and tested for Cubase SX...!"
[/color]
[color=yellow]I suppose you also did not read this threads first post so I'll explain why (again);[/color]
[color=yellow]Cubase's SoundFont loader does not work properly with kX.[/color]
[color=yellow]Most other SF capable software do, so they do not need kXSFi.[/color]

[color=yellow]kXSFi is a 'Fix' meant for Cubase SX only...![/color]

[color=yellow]What is CSX?????[/color]

[color=yellow]/LeMury[/color]
Ok, ok, easy.
I've mentioned FLStudio because prev version of kXSFi (without multicard suppord) works fine with it.

CSX is Cubase SX. Cubase crashes sometimes when I load kXSFi plugin into project. It looks like plugin's window appears but with no interface inside. After that Cubase doesn't start again and w2k system restart is impossible - hard reset is required.

I've also once mentioned soundfont loaded to both cards instead only to card 1 (0=APS, 1=SBLive).

kXMixer application crashed many times. That's maybe I don't use standard DSP setings.

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Old Dec 28, 2004, 06:33 PM Threadstarter Thread Starter   #180
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Quote:
CSX is Cubase SX. Cubase crashes sometimes when I load kXSFi plugin into project. It looks like plugin's window appears but with no interface inside. After that Cubase doesn't start again and w2k system restart is impossible - hard reset is required.
[color=yellow]Hmm,... Which SX version?[/color]

Quote:
I've also once mentioned soundfont loaded to both cards instead only to card 1 (0=APS, 1=SBLive).
[color=yellow]Strange. Anyway,.I can't test APS card. sry.[/color]

Quote:
kXMixer application crashed many times.
[color=yellow]What do you mean? Does kX mixer only crash when you use kXSFi?[/color]

Quote:
That's maybe I don't use standard DSP setings.
[color=yellow]No. DSP is totaly unrelated.[/color]
[color=yellow][/color]
[color=yellow]What kX driver version do you use?[/color]
[color=yellow][/color]
[color=yellow]/LeMury[/color]
[color=yellow][/color]
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