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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Radeon Drivers > Windows 7 & Vista Radeon Display Drivers


Windows 7 & Vista Radeon Display Drivers Discuss all things related to Windows 7, Vista and ATI drivers.

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Old Sep 21, 2008, 02:40 AM   #1
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Join Date: Aug 2005
Location: Deptford, New Jersey
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System Specs

Catalyst 8.9 broke MW4 Mercenaries?

EDIT: worked after logging off and logging back on. D'OH!

are there any fellow MW4 Mercs here to verify?


Code:
STOP      : FAILED (0x80004001 - WINERR_Not implemented ) - SetCooperativeLevel(0x2d6464, 0x10047a, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE )

Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0017DCF8 ESP=0x0017DB90   EIP=0x00000000
EIP (0x00000000) ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 
ESP (0x0017DB90) 0017DCEC 002D6464 80004001 00000006 189C7FFD 0017D96C 770A429E 0017FF78 
                 7535E9AD 002EF4D8 00274400 752BC610 00270000 00274400 00000000 0017DBE0 
                 00274400 02000002 770B4D57 01000100 000000DB 752EC61E 00000000 00000003 

Machine details
===============
Executable name           : C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries\MW4MERCS.ICD
Executable time, date     : 22:44:44 Saturday 9/24/2005
Command line              : 
Current directory         : C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries
Current time, date        : 21:41:53 Saturday 9/20/2008
GameOS build version      : Version 1.1 11/2/2000
Software rasterizer       : c:\program files (x86)\microsoft games\mechwarrior mercenaries\blade.dll (Size 286,786 bytes)
User name                 : Administrator
Machine name              : Redmist
Processor                 : 2400MHz Intel Unknown (0x6f0) MMX SSE Model=15, Type=6, Stepping=11 (Four Processors) 
Cache Information         : L1: 0K code / 0K data  L2: 0K
L2 r/w/rw speed           : 2 cycles 38400MB/s, 5 cycles 15360MB/s, 3 cycles 25600MB/s
Main memory r/w/rw speed  : 8 cycles 9600MB/s, 13 cycles 5907MB/s, 4 cycles 19200MB/s
Video memory r/w/rw speed : 1923 cycles 39MB/s, 38 cycles 2021MB/s, 2179 cycles 35MB/s
AGP memory r/w/rw speed   : 1897 cycles 40MB/s, 38 cycles 2021MB/s, 2186 cycles 35MB/s
Operating system          : Windows (6.0.6001)  Service Pack 1
DirectX version           : 9.04.00.0904
Time since booted         : 21h 40m 48s
Time in game logic        : 0h 0m 0.00s (on frame 0)
Time app running          : 0h 0m 0.00s
Physical memory           : 4,292,427,776 bytes (4094 Meg)
Available physical memory : 2,752,438,272 bytes (2625 Meg)
Swapfile size             : 4,294,967,295 bytes (0 Meg)
Swapfile available        : 4,294,967,295 bytes (0 Meg)
Virtual memory            : 2,147,352,576 bytes (2048 Meg)
Available virtual memory  : 1,972,318,208 bytes (1881 Meg)
Amount of stack used      : 9536 bytes
Memory load               : 35%
Desktop video mode        : 1680,1050 32bpp
Mode when crash occured   : Windowed 800x600x16 (ATI Radeon HD 4800 Series )
Networked Machine         : No
Executable version        : 51.03.00.0016
PCI Chipset               : Unknown

               Processes  Pri Threads Path
==========================================
            vsnp2std.exe :  8 :   5 : C:\Windows\vsnp2std.exe
             jusched.exe :  8 :   1 : C:\Program Files (x86)\Java\jre6\bin\jusched.exe
          SetPoint32.exe :  8 :   2 : C:\Program Files\Logitech\SetPoint\x86\SetPoint32.exe
      RTSHookInterop.exe :  8 :   5 : C:\Program Files (x86)\Common Files\Realtime Soft\RTSHookInterop\x32\RTSHookInterop.exe
            rundll32.exe :  8 :   7 : C:\Windows\SysWOW64\rundll32.exe
            MW4Mercs.exe :  8 :   1 : C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries\MW4Mercs.exe
            MW4MERCS.ICD :  8 :   7 : C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries\MW4MERCS.ICD

DLL Version numbers
===================
msvcrt.dll    - Version 6.00.8397.0 - Found in C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries
Could not find 'msvcrtd.dll'
msvcirt.dll   - Version 6.00.8168.0 - Found in C:\Program Files (x86)\Microsoft Games\Mechwarrior Mercenaries
Could not find 'msvcirtd.dll'
amstream.dll  - Version 6.6.6000.16386
quartz.dll    - Version 6.6.6000.16386
Ir50_32.dll   - Version R.5.10.15.2.55
dsound.dll    - Version 6.0.6000.16386
dinput.dll    - Version 6.0.6000.16386
d3dim.dll     - Version 6.0.6001.18000
ddraw.dll     - Version 6.0.6000.16386
dplayx.dll    - Version 6.0.6000.16386

Video device 0
==============
Description        : ATI Radeon HD 4800 Series 
Company / Chipset  : ATI / 
Driver file        : atiumdag.dll
Driver size        : 4,003,328 bytes
Driver date        : 00:32:30 Friday 8/1/2008
Attributes         : 
Driver version     : 7.14.10.0612
Version            : 7.14.10.0612
Hardware ID        : 1002.9442 (Rev 0, Subsys 0x5021002)
Video memory       : 2,409,209,856 bytes (2298 Meg)
Card texture mem   : 530,952,192 bytes (506 Meg)
AGP texture memory : 1,878,257,664 bytes (1791 Meg)
FourCC modes       : DXT1 DXT2 DXT3 DXT4 DXT5 UYVY YUY2 NV12 NV21 YV12 AYUV SORT SYV2 INST GET4 R2VB 
Texture formats    : 555 1555 4444 565 Bump map DuDv (8,8) Bump map DuDv (8,8) 0888 8888 FourCC (8 bit Luminance FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) FourCC (1ITA) 
Z Buffer formats   : 16 bit Z 16 bit Z 32 bit Z (Z=32 (0xffffff) Stencil=8 (0xff000000)) 24 bit Z 
16 bit modes       : 640x480 720x480 720x576 800x600 848x480 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1360x1024 1440x900 1680x1050 
32 bit modes       : 640x480 720x480 720x576 800x600 848x480 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1360x1024 1440x900 1680x1050 
CERTIFIED          : No
DRAWPRIMITIVES2    : Yes
DRAWPRIMITIVES2EX  : Yes
DRAWPRIMTLVERTEX   : Yes
FLIPINTERVAL       : Yes
FLIPNOVSYNC        : Yes
NO2DDURING3DSCENE  : No
NONLOCALVIDMEM     : Yes
NOPAGELOCKREQUIRED : No
CALIBRATE GAMMA    : No
PRIMARYGAMMA       : Yes
ZBuffer            : 16
Render Depth       : 16 32
Texture Size       : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -8192,-8192 to 8192,8192
AlphaTest NotEqual : Yes
Missing Src blend  : 
Missing Dest blend : 
AGP Texture        : Yes
Texture Coords     : 8
Blend Stages       : 8
Max Textures       : 8
Hardware T&L       : Yes
Vertex Blending    : 4
Maximum Lights     : 8
Clip Planes        : 6
Blend Lightmap     : Ok
Blend Specularmap  : Ok
Blend Detail       : Ok
Linear vid memory  : Yes
SELECTARG1         : Yes
SELECTARG2         : Yes
ADD                : Yes
ADDSIGNED          : Yes
SUBTRACT           : Yes
MODULATE           : Yes
MODULATE2X         : Yes
MODULATE4X         : Yes
BLENDCURRENTALPHA  : Yes
BLENDDIFFUSEALPHA  : Yes
BLENDTEXTUREALPHA  : Yes
BUMPENVMAP         : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3        : Yes
ANISOTROPY         : Yes
ANTIALIASSORTINDEP : No
FOGTABLE           : Yes
FOGVERTEX          : Yes
FOGRANGE           : Yes
WFOG               : Yes
WBUFFER            : No
MIPMAPLODBIAS      : Yes
WBUFFER            : No
ZBUFFERLESSHSR     : No
MIPNEAREST         : Yes
LINEARMIPLINEAR    : Yes
DONOTSTRIPELEMENTS : No
TEXTURE CLAMP      : Yes
TEXTURE BORDER     : Yes
TEXTURE MIRROR     : Yes
ALPHAGOURAUDBLEND  : Yes
SQUAREONLY         : No
COLORFLATMONO      : No
COLORGOURAUDMONO   : Yes
COLORFLATRGB       : Yes
COLORGOURAUDRGB    : Yes
SPECULARFLATRGB    : Yes
SPECULARGOURAUDRGB : No

Video device 1
==============
Description        : ATI Radeon HD 4800 Series 
Company / Chipset  : ATI / 
Driver file        : atiumdag.dll
Driver size        : 4,003,328 bytes
Driver date        : 00:32:30 Friday 8/1/2008
Attributes         : 
Driver version     : 7.14.10.0612
Version            : 7.14.10.0612
Hardware ID        : 1002.9442 (Rev 0, Subsys 0x5021002)
Video memory       : 2,409,209,856 bytes (2298 Meg)
Card texture mem   : 530,952,192 bytes (506 Meg)
AGP texture memory : 1,878,257,664 bytes (1791 Meg)
FourCC modes       : DXT1 DXT2 DXT3 DXT4 DXT5 UYVY YUY2 NV12 NV21 YV12 AYUV SORT SYV2 INST GET4 R2VB 
Texture formats    : 555 1555 4444 565 Bump map DuDv (8,8) Bump map DuDv (8,8) 0888 8888 FourCC (8 bit Luminance FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) FourCC (1ITA) 
Z Buffer formats   : 16 bit Z 16 bit Z 32 bit Z (Z=32 (0xffffff) Stencil=8 (0xff000000)) 24 bit Z 
16 bit modes       : 640x480 720x480 720x576 800x600 848x480 1024x768 
32 bit modes       : 640x480 720x480 720x576 800x600 848x480 1024x768 
CERTIFIED          : No
DRAWPRIMITIVES2    : Yes
DRAWPRIMITIVES2EX  : Yes
DRAWPRIMTLVERTEX   : Yes
FLIPINTERVAL       : Yes
FLIPNOVSYNC        : Yes
NO2DDURING3DSCENE  : No
NONLOCALVIDMEM     : Yes
NOPAGELOCKREQUIRED : No
CALIBRATE GAMMA    : No
PRIMARYGAMMA       : Yes
ZBuffer            : 16
Render Depth       : 16 32
Texture Size       : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -8192,-8192 to 8192,8192
AlphaTest NotEqual : Yes
Missing Src blend  : 
Missing Dest blend : 
AGP Texture        : Yes
Texture Coords     : 8
Blend Stages       : 8
Max Textures       : 8
Hardware T&L       : Yes
Vertex Blending    : 4
Maximum Lights     : 8
Clip Planes        : 6
Blend Lightmap     : Ok
Blend Specularmap  : Ok
Blend Detail       : Ok
Linear vid memory  : Yes
SELECTARG1         : Yes
SELECTARG2         : Yes
ADD                : Yes
ADDSIGNED          : Yes
SUBTRACT           : Yes
MODULATE           : Yes
MODULATE2X         : Yes
MODULATE4X         : Yes
BLENDCURRENTALPHA  : Yes
BLENDDIFFUSEALPHA  : Yes
BLENDTEXTUREALPHA  : Yes
BUMPENVMAP         : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3        : Yes
ANISOTROPY         : Yes
ANTIALIASSORTINDEP : No
FOGTABLE           : Yes
FOGVERTEX          : Yes
FOGRANGE           : Yes
WFOG               : Yes
WBUFFER            : No
MIPMAPLODBIAS      : Yes
WBUFFER            : No
ZBUFFERLESSHSR     : No
MIPNEAREST         : Yes
LINEARMIPLINEAR    : Yes
DONOTSTRIPELEMENTS : No
TEXTURE CLAMP      : Yes
TEXTURE BORDER     : Yes
TEXTURE MIRROR     : Yes
ALPHAGOURAUDBLEND  : Yes
SQUAREONLY         : No
COLORFLATMONO      : No
COLORGOURAUDMONO   : Yes
COLORFLATRGB       : Yes
COLORGOURAUDRGB    : Yes
SPECULARFLATRGB    : Yes
SPECULARGOURAUDRGB : No
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Last edited by g35x; Sep 21, 2008 at 03:04 AM.
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