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| Windows XP / 2000 / NT / 9x Forum Discussion for Windows operating systems from XP right back to the very beginnings! |
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#1 |
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HardwareHeaven Senior Member
Join Date: May 2002
Location: OHIO
Posts: 556
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This has probably been discussed before but will this service pack fix the low graphic and low refresh rate of games. I hope this fixes the issue with this. I cannot stand to see the flickering of the screen in games. If it has been fixed, Please let me know.
later pete
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#2 |
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BANNED
Join Date: Jul 2002
Location: Indiana , USA
Posts: 2,677
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i belive that is already a patch for the refresh rate problem but i assume that the patch is also included in the Servoce pack
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#3 |
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DriverHeaven Lover
Join Date: May 2002
Location: England
Posts: 128
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still persists. It has been suggested that M$ has fixed the refresh problem fo Direct X games, although i have seen no evidence of this myself on my machine.
The best thing to do is to find a program that works for your machine, I use reforce, just do a search on Google and you will find it. Best of luck. Bill. BTW check PM
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Bill |
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HardwareHeaven Senior Member
Join Date: May 2002
Location: OHIO
Posts: 556
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Quote:
I have a Ati All-in-Wonder Radeon 8500dv and I use tv out. Those programs do not allow tv due to the refresh of tv is 60 and if I force the drivers to due 85hz - I lose the tv out all together. Thanx for the Input and PM pete
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HardwareHeaven Senior Member
Join Date: May 2002
Location: OHIO
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What you have to do is override the directdraw in directx Diagnostic tool. In windows XP under its interface with directx 8.1, this is how to fix that.
1. Click Start 2. all programs (old interface programs) 3. goto accessories 4. system tools 5. click system information 6. wait 7. Now on system information click tools 8. drop to directX diagnostic tool and click it 9. wait a minute til it loads 10. Click the more help button 11. a little tweak located at the bottom 12. "Click this button to override Directdraw's Refresh Rate" 13. CLICK IT 14. on the next screen click bullet beside override value 15. Enter in your refresh rate value BuT BeWaRe ThAt YoU Do NoT PuT A VaLuE ThErE ThAt YoUr MoNiToR CaN NoT SuPpOrT. 16. Click Okay 17. Then Restart to make sure that it is the value is put into the system. That's for directDraw Games. BUT Microsoft has to Fix the Opengl Now. later pete
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#6 | |
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DriverHeaven Senior Member
Join Date: May 2002
Location: The Netherlands
Posts: 591
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Quote:
It does not change the refresh on the TV-OUT.
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Gaming Rig 3DMark2k1 PCMark2k2 The Server 3Dmark2k1 PCMark2k2 Notebook 3Dmark2k1 PCMark2k2 |
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HardwareHeaven Senior Member
Join Date: May 2002
Location: OHIO
Posts: 556
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Quote:
Antec sx-1030B Antec PP-510D Power Supply Tyan Thunder K7 S2462 -NG 2 AMD Athlon MP 1900+ (1.6 ghz) ATI ALL IN WONDER RADEON 8500 DV 2 sticks of Crucial REG ECC 2100 256MB Memory (512 total) 2 sticks of Corsair REG ECC 2100 256MB Memory (512 total) Turtle Beach Santa Cruz Promise Raid TX2000 ATA 133 2 40 GB Hard drives Maxtor diamond max plus 7200RPM (boot and backup) 2 60 GB Hard drives Maxtor diamond max plus 7200RPM (120-112GB Running raid 0) Toshiba 16x dvd 1612 Plextor 24/12/40 black Sony 3.5 Black floppy All Vantec Cables to fit 3 18 2 24 (Floppy and dvd/cd drives) 2 Thermaltake 6CU+ 7000RPM Cyber Cooler INC SC-180 System blower for videocard and soundcard heat Ambient (Intel) V.90 hardware modem Sony 21" G520P monitor This is my server/entertainment center that I use everyday and do not want to mess it up in anyway. I had use refresh fixes that just messed up my system and I do not want to reinstall everything at this point. later pete
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#8 |
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DriverHeaven Lover
Join Date: Jun 2002
Location: UK - Nottingham
Posts: 106
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Not installed SP1 yet, am waiting for ATI to release some officail drivers before i format
![]() I have been told MS have fixed it for D3D, but no OpenGL ![]() So it looks like u will still need a refresh fix progarm ![]() Are MS trying to get rid of openGL
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#9 | |
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WTF
Join Date: May 2002
Location: Sweden
Posts: 174
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Quote:
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#10 |
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Outraged
Join Date: May 2002
Location: The mountains
Posts: 584
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I've tried the Override DirectDraw refresh and have not noticed any difference in refresh rate. The only thing that I've found that seems to work really well for everything I've thrown at it is RefreshLock. Both Opengl & Directx games work well I have not had the problems associated with other proggies I've used for this purpose. Has a small footprint too, and you fire it up only as needed. Not required to sit in the systray all the time.
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