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Go Back   HardwareHeaven.com > Forums > Graphics Cards > NVIDIA ForceWare Drivers > Windows XP & Linux NVIDIA Display Drivers


Windows XP & Linux NVIDIA Display Drivers If you have a problem with the NVIDIA ForceWare Drivers on XP or Linux then this is the place to get help!

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Old Oct 18, 2005, 02:23 PM   #1
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System Specs

Win 32/64 Forceware 81.85 Released

Non WHQL unfortunately but a huge list of fixes:

ftp://download.nvidia.com/Windows/81.85

Release Notes

Issues Resolved in Version 81.85

This following are changes made and issues resolved since driver version 81.84

• GeForce 7800 GT/GTX: Soft shadows in FEAR are not rendered
correctly.
• GeForce 7800 GT/GTX: The system crashes after a minute or so of
playing Half-Life 2: Lost Coast.
• GeForce 7800 GT/GTX: The Apple 30ʺ panel display splits into four
grids at 800x600, 1024x768, and 1600x900 resolutions.
• GeForce 7800 GT/GTX: Application performance drops when
Gamma Antialiasing is enabled.
• GeForce 7800 GTX, SLI: With SLI mode enabled, the mouse cursor
image occasionally sticks as the window resize graphic instead of
being restored to the pointer graphic.
• GeForce 7800 GTX SLI: Resuming from system Hibernate results in a
corrupt or distorted desktop.
• GeForce 7800 GT/GTX: F.E.A.R demo - The system hangs when
entering room with volumetric lighting.
• GeForce 7800 GTX: Random pixels appear during gameplay in
F.E.A.R.
• GeForce 7800 GTX / GeForce 6800 Ultra/ GeForce 6600: There is
intermittent glowing corruption around the edges of the screen in Far
Cry patch 1.33 when HDR is enabled.
This has been partially fixed in driver version 81.85. An upcoming patch for
Far Cry fixes the issue completely.
• GeForce 6 Series: With the latest FarCry patch, the application profile
breaks the HDR functionality.
This has been partially fixed in driver version 81.85. An upcomng patch for
Far Cry fixes the issue completely.
• GeForce 6800 Ultra: The system hangs when running 3D applications
on a x16 PCI-E system.
This issue is resolved with an update to the nForce4 430/410 motherboard
BIOS. Contact your motherboard manufacturer for the update.
• GeForce 6800 Ultra: Fable hangs during gameplay.
• GeForce 6800: De-interlacing problems occur with Friends Finale
DVD.
• GeForce 6800 Ultra: Prince of Persia: Warrior runs slowly and does
not render shadows.
• GeForce 6800 Ultra: Prince of Persia: Warrior quits to the desktop.
• GeForce 6800 Ultra: Splinter Cell: Pandora Tomorrow fails to render
shadows.
• GeForce 6800 Ultra: Flight Simulator 2004 has scenery corruption
when 3D clouds are not set at 100%.
• GeForce 6600, DVI-HDTV: The Underscan option is grayed out on
HDVT DVI outputs after setting an HDTV resolution
• GeForce FX 5950 Ultra: Far Cry has severely corrupt textures on the
Research map.
SLI Related Issues Resolved
• GeForce 7800 GT/GTX, SLI: Poor Tiger Woods 2006 performance with
SLI enabled.
• GeForce 7800 GTX SLI: Opening the inventory screen in Everquest 2
causes SLI performance to drop to single card level.
• GeForce 7800 GT/GTX, SLI: The display attached to GPU1/DVI2 is
not restored after disabling SLI.
• GeForce 7800 GTX, SLI: There is video corruption with Bad Act Of
War and F.E.A.R.
• GeForce 7800 GT/GTX, GeForce 6800, SLI: The system hangs when
running EverQuest 2 at 1600x1200 with SLI 16x antialiasing enabled.
• GeForce 7800 GT/GTX, GeForce 6800, SLI: There is flickering and
stuttering in Battlefield 2 with antialiasing disabled.
• GeForce 7800 GT/GTX, GeForce 6800, SLI: Display output cannot be
switched to HDTV-Out or TV-Out.
• GeForce 7800 GT/GTX, GeForce 6600, SLI: The system hangs when
running 3D applications on a Dual x16 SLI system.
This issue is resolved with an update to the nForce4 430/410 motherboard
BIOS. Contact your motherboard manufacturer for the update.
• GeForce 7 Series / 6 Series, SLI: Switching from SLI to DualView
mode or DualView mode to SLI may cause the display to lose sync.
• GeForce 6800, SLI: The player shadows in Madden 2006 flicker when
SLI is enabled.
• 3DMark05 and Far Cry experience poor performance on a dual x16
SLI system compared to a Dual x8 SLI system.
• GeForce SLI GPUs: Enabled VSync for Direct3D applications.
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Old Oct 18, 2005, 04:14 PM   #2
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Awesome. Awesome to the max. Now to see if the AA issues are fixed for GW. If so, this will be my driver of choice
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Old Oct 18, 2005, 04:28 PM   #3
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Fantastic, there is a god. i am so happy they fixed the far cry and GW issues. I can't wait to put these on my tonight.
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Old Oct 18, 2005, 05:11 PM   #4
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unfortunately i did not see any fix for gw in the list.
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Old Oct 18, 2005, 09:28 PM   #5
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Can anybody running SLI confirm that the vsync/directX issue is finally fixed. I installed it remotely, but I'm at work and can't test it.

Sounds too good to be true.
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Old Oct 18, 2005, 11:05 PM   #6
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Quote:
Originally Posted by mike2h
unfortunately i did not see any fix for gw in the list.
I just tested it and it doesn't appear to be there anymore! AA, AF, Gamma AA, TAA... they all work fine!
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Last edited by No_Style; Oct 18, 2005 at 11:16 PM.
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Old Oct 19, 2005, 01:25 AM   #7
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thx. sounds like we should check these out.
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Old Oct 20, 2005, 03:12 AM   #8
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I tested the vsync on Sli in World of Warcraft and Farcry and they work, BUT you cant control it from inside the game, you have to go into the application profile under Performance and Quality settings and force it on that way. I found that in doing so i am no longer able to Alt+Tab out of the game without major problems happening, screen goes all out of whack, have to restart the program.

So it's fixed to an extent, i just hope they fix the alt+tab problem.
SO HAPPY DAYS!!!!!!!!!!
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Old Oct 21, 2005, 07:23 AM   #9
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System Specs

Seeing as these have now gone WHQL certified......Im going to divert this to the new thread..

Download: xp/2k 32bit whql : 81.85 XP x64/Windows Server 2003 x64

Discuss: NVIDIA ForceWare 81.85 Driver (WHQL Certified)
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Last edited by MIG-31; Oct 21, 2005 at 10:38 AM.
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