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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Radeon Drivers > Windows XP Radeon Display Drivers


Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here.

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Old Mar 9, 2006, 12:12 AM   #31
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Quote:
Originally Posted by CATALYST maker
Nobody was bitching were they? if they were i missed it LOL
sorry guys.

so whats everyones biggest problem these days with games and stuff? i dont think there is anything major outstanding at this point (but of course i could be wrong)

i guess ive only got to real complaints about two games.

1st. - Dawn of War (and Winter Assault) performance is absolutly terrible. everything in game is maxed, no AA/AF, resolution is at 1024x768. at the start of the game, i get 90fps+, get a couple of units out, im down to 60FPS. start a full on battle with some one, and i can drop down to 7-8fps.

now normaly i wouldnt think thats not too much of a problem, but back with Cat. 4.10-4.12 i would get about 20-25 fps at the lowest.

2nd - Need For Speed Mostwanted - now i have no idea if this is a game problem or a driver problem. with no shadows on, i get 50FPS+. if i turn shadows on, either half or full, it doesnt matter, FPS is easily cut by 50%.

40fps with no shadows, pause the game, turn them on, 19-20fps. (thats in the downtown city area) out in the country areas, 60+fps with no shadows. turn them on, ~30fps.
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Old Mar 9, 2006, 12:13 AM   #32
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I understand that this is not an ATI issue, but, I do want to mention it for anyone that might be of help in fixing it: I like using Ray Adam's ATT. I'd like to be able to use it in addition to using the official ATi drivers AND the CCC. However, over the past three months, I've not been able to get ATT to run as long as I use the official drivers. I have had to use Omega's drivers in order to get ATT to run at all.

I've posted about this elsewhere. http://www.hardwareheaven.com/windows-xp-radeon-display-drivers/96943-ray-adams-attention-please.html

Ray is aware of the issue but I haven't received any fix for this yet. Due to this little glitch, I'm a little hesitant to go so quickly to the newest ATi drivers and see what all the fuss is about.
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Old Mar 9, 2006, 12:20 AM   #33
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well, i tested them and i get a funky lag in World of warcraft, its like a split second lag when i turn in a semi populated area.
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Old Mar 9, 2006, 12:20 AM   #34
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@Terry, is Adaptive AA for OpenGL even being worked on? an if so, any timeframe?

Thankyou, Lemonzest
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Old Mar 9, 2006, 12:48 AM   #35
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6.3 fine in BF2 and SWAT 4, but I'm still getting system lockups in LOTR: Battle For Middle Earth 1 & 2.
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Old Mar 9, 2006, 12:57 AM   #36
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Quote:
Originally Posted by OmegaRED
6.3 fine in BF2 and SWAT 4, but I'm still getting system lockups in LOTR: Battle For Middle Earth 1 & 2.
really? any level or places in particular? its working fine here with the X1900XTX..... more info?
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Old Mar 9, 2006, 01:49 AM   #37
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Quote:
Originally Posted by Zardon
hey guys give terry a break its the first time he has posted in here for a while. give him some feedback on these drivers. has anyone did performance tests yet?
Zardon's made me an offer I can't refuse (did someone say "benchies"? :-) --

AquaMark: 50910
3DMark 2001: 16799 (!)
3DMark 2003: 9471
CSS VST: 83.26 fps (4xAA, 8xaniso, everything else at best max)

While my 2003 score is slightly slower than under 6.2, 2001 is up by quite a bit; AQ and Counter-Strike Source are pretty much the same.

The "missing triangle" bug introduced in Cat 5.2 and X3: Reunion v1.3 which is fixed by the 1.3.2 beta option "Disable vertex size optimization" is still present in Cat 6.3:

http://www.pkix.net/~chuck/X3/X3_20051222.jpg
https://support.ati.com/ics/support/...cket_id=945249

Not the end of the world since Egosoft has got a fix in the beta patch, but their "rolling demo" looks ugly on x800 and x850 hardware with any Cat driver later than 5.1...
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Old Mar 9, 2006, 01:55 AM   #38
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Quote:
Originally Posted by Judas
Is the x1900xtx Overdrive failing to initialize problem going to be solved?

the first maybe 5 boots on a clean installed system with 6.2's results in the overdrive section showing the temps and all the information.... any more and apon clicking the overdrive and bringing the page up results in a quick flash of the information and then the message saying unable to initialize overdrive information, please try again later.. but reguardless of how long i wait, bring up the CCC always shows this.

strange i might add..

aside from that..... Is there a way to FORCE HDR and FSAA apon an application that disables FSAA if hdr is enabled...

This would be an example of say Lineage2

Thats weird, ive never had any probs with CCC or overdrive. As for HDR and AA being forced on for any game is impossible me thinks. The app has to be written to take advantage of both(reason why FarCry and SS2 need patches)
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Old Mar 9, 2006, 02:48 AM   #39
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Something seriously wrong with this driver set.

Uninstalled old set "Catalyst 6.2's", booted into safe mode and used Drivercleaner Pro to uninstall all of the old driver. re-booted and installed the 6.3's.

Ran a couple of benchmarks like CS:S etc. All looked good with no issues with good scores. Started WoW and everything went south, It looked like a polar bear in a snow storm, Everything was white. I barely was able to log out of the game. Now the only thing I can think of that was different was I had just removed .Net 1.1 and installed .Net 2.0 to see if it would fix a shutdown problem I was getting from .Net.

I'm now back with the 6.2's with no issues and thinking i'm going to bypass this set.
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Old Mar 9, 2006, 03:52 AM   #40
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Quote:
Originally Posted by Arikel
My biggest problem is my x800 pro's performance issues in City of Heroes/Villains. 6.2 solved the problems the card had rendering CoV's water effects, but the bloom and depth of field effects still cause a much larger performance hit on ATI hardware than on Nivdia. Also, if either depth of field or bloom is on, or if water effects are on the high setting, antialiasing fails to work.

The entry in the change list for the 6.3 set seems to be exactly the same as the one from the 6.2 set, so I'm not clear on whether you guys have gotten any new fixes in with the 6.3 set or not. But once I get the chance to install them and play around a bit, I'll give 'em a try and see if any of this is solved.
Update: I'm playing around with these now, they seem to have solved all the serious issues with City of Heroes/Villains other than anti aliasing. It works now when activated alongside the other graphical effects I listed, it just reduces framerates to about 0.75. And the overall performance is still not where I think it should be. But these are definitely a really big improvement over previous sets as far as CoH/V is concerned.
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Old Mar 9, 2006, 04:01 AM   #41
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Quote:
Originally Posted by CATALYST maker
Nobody was bitching were they? if they were i missed it LOL
sorry guys.

so whats everyones biggest problem these days with games and stuff? i dont think there is anything major outstanding at this point (but of course i could be wrong)
Biggest problem i've run across still is the issue with City of Heroes/City of Villains.

FSAA will not work if Water quality is set to high.
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Old Mar 9, 2006, 04:03 AM   #42
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me going wait enjoying zer0point 6.2 drivers :P
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Old Mar 9, 2006, 05:06 AM   #43
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I have Awakened....

Quote:
Originally Posted by OmegaRED
Those fixes are useless if you just use the driver+Ati Tray Tools.
It should be 75% game fixes and 25% CCC fixes not the other way around.
Your funny CCC and the driver team are two separate groups working together.
It Just meaning CCC has a lot more improvement/fixes then usual which is a
good thing! Also NOTE: Not everything fixed (or broken) for that matter makes
the release notes! I frequent see useing going "blah blah bala" was fixed too
but not in the notes.

Also last I checked your preferred “ATI tray tools” still do not have everything
thing CCC does anyways. I mean it good to have alternative and all but remember
you have them because ATI allows it. Also that CCC isn’t that bad eventually
even the people like you self will probably make the move over. I admit it takes
some time getting used to but one you do you really don’t bother looking back.

Quote:
Originally Posted by CATALYST maker
im totally enjoying the video converter ;-)
helps me back up my stuff in case my collection goes boom
Yep Great tool Very useful especially now that I have a capture card again
(HDTV wonder)

Quote:
Originally Posted by Judas
Aside from that..... Is there a way to FORCE HDR and FSAA upon an application that disables FSAA if hdr is enabled...?

This would be an example of say Lineage2
Lininage 2 is a meant to be played title ands since NV can’t yet do
HDR+AA last I checked I’m not all that surprised the game behaves
in that manner.

Have you tried forcing AA/AF via CCC and turning on HDR in game?
I think the DEV might have to enable it on thier side if thier forceing
it to be disabled. Might be some way of doing it where there is a will
theres a way. But I'm not real famular with that title so I'm not alot of help.

Quote:
Originally Posted by Lemonzest
/me Screams, WHERE'S OPENGL ADAPTIVE ANTI-ALIASING!!!1
Dude, I don’t even know if thats "possible".

Quote:
Originally Posted by ViRuS2k
also why is it that ATI refuse to update there VISTA drivers 5270 is OLD NEWS ATI get with the program. dont follow what nvidia is doing stay with them becuse clearly they are leaders when it comes to fast driver updates.

5803 is the latest build ATI, you slowmo`s lol
Last I looked ATI was months ahead of NV in their vista driver support. But I’ve
lost interest since MS delayed then it appears canceled the beta2 public preview.
But then again when you speaking of Vista it won't be important for a good 7 more
months

As for fast driver updates? You mean leaked unsupported developer and special
betas and such? That even the NVIDIA people say DO NOT USE. So if you look
at official “supported” drivers per year for the last few years NVIDIA have very few.
Where as ATI has 12+ per year get your facts straight.

Quote:
Originally Posted by EnPassant
Yes a compairson would be great, There seem to less and less of them as of late.
Well there are a few around I been planning on a systematic way to do such compares
Effectively and accurately But my hardware keeps changing to frequently strews things.
Wish I had the $ to dedicate a system to the task. That’s and a delay that drive I’d Intended to dedicate to this purpose has failed and I'm RMAing it as I speak.

Quote:
Originally Posted by petri1
well i have used only .net2.0 and it has been ok

so why use 1.1 when it isn´t needed
Oh god not this again lets not argue it the short version is….

CCC was compiled on 1.1, forcing it to run on 2.0 is running on a platform
it wasn’t originally developed for. Wich mean many things but I'm not dredgeing
up what was argued in another thread and beaten to death.

I’ve ran with 1.1 sp1 only, 2.0 only and 1.1 sp2 with 2.0 on top. Personally
The latter option seems works the best at this point in time.
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Old Mar 9, 2006, 05:37 AM   #44
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I'm running these on 2.0 because I'm running on x64 XP.
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Old Mar 9, 2006, 06:57 AM   #45
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OK, I have always skipped the whole CCC thing and used ATT....but for some reason i got curious to see what thiss CCC thing was all about....so i DL'ed netframework and all, and instaled CCC this time around for 6.3. It seems ok...but my question is...is there not a way to adjust fan speeds with this CCC app????
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Old Mar 9, 2006, 07:26 AM   #46
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Quote:
Originally Posted by Flexkill
OK, I have always skipped the whole CCC thing and used ATT....but for some reason i got curious to see what thiss CCC thing was all about....so i DL'ed netframework and all, and instaled CCC this time around for 6.3. It seems ok...but my question is...is there not a way to adjust fan speeds with this CCC app????
No and really is there a need to? same answer. But mabye you do something I don't?
AS the fans speeds are normally temp controlled...
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Old Mar 9, 2006, 09:23 AM   #47
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Quote:
Originally Posted by The_Neon_Cowboy
No and really is there a need to? same answer. But mabye you do something I don't?
AS the fans speeds are normally temp controlled...
well, i like to run mine 100% all the time when im gaming...seems to get way hot if not. Like when i set it to 100% my max temp never go's above 55-58c OC'ed.....but if i let the card control the fan it gets up to like 70c
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Old Mar 9, 2006, 10:19 AM   #48
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Quote:
Originally Posted by Flexkill
well, i like to run mine 100% all the time when im gaming...seems to get way hot if not.
Like when i set it to 100% my max temp never go's above 55-58c OC'ed.....but if i let the
card control the fan it gets up to like 70c
The fan is usually automatically temp controlled as they try to keep the GPU
cool while minimizing that amount of noise.If I remember correctly below 90C
are normal operating temps. I'd don't think I'd stand for the fan to be at 100%
as not only is max airflow it also max noise. If Your really worried that much you
might consider investing in a 3rd party cooling solution Like THIS Especailly if
your overclocking. But then again you shoud still be able to use 3rd party tools.
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Old Mar 9, 2006, 12:20 PM   #49
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@The_Neon_Cowboy

if Adaptive AA is in D3D, then why not possible in OpenGL?
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Old Mar 9, 2006, 12:52 PM   #50
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I use only .net 2.0 and havent had any issues without .net 1.1 wonder why some people do??
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Old Mar 9, 2006, 12:53 PM   #51
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Hmm... think I will wait for awhile to download this.
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Old Mar 9, 2006, 01:35 PM   #52
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Quote:
Originally Posted by IamLakota
I use only .net 2.0 and havent had any issues without .net 1.1 wonder why some people do??
depends on video cards i guess most folks having the issues are either using X1800/X1900 cards

i'm still on 6.2 with .net 1.1 with my HIS X1800XT
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Old Mar 9, 2006, 02:54 PM   #53
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Quote:
Originally Posted by CATALYST maker
Nobody was bitching were they? if they were i missed it LOL
sorry guys.

so whats everyones biggest problem these days with games and stuff? i dont think there is anything major outstanding at this point (but of course i could be wrong)
I use the Crossfire system, I use a x1900 master and a x1900xtx.. I dont see how or where to overclock the slave card.

And my scores in 3DMARK06 are the same with or without crossfire eabled

I use the cables to connect the cards, I read somwhere you dont need the cables with the xpress3200, any truth to that?

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Old Mar 9, 2006, 03:32 PM   #54
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Just wondering. I installed the 6.3 drivers then installed the 6.3 avivo thingy and it doesnt show up in ccc.
Can anyone help me please?
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Old Mar 9, 2006, 04:51 PM   #55
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Quote:
Originally Posted by crapman777
Just wondering. I installed the 6.3 drivers then installed the 6.3 avivo thingy and it doesnt show up in ccc.
Can anyone help me please?
do you have an x1300,x1600, x1800 or x1900?
it is only for those products
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Old Mar 9, 2006, 06:58 PM   #56
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what in the hell just happend? everything was working fine last night, but this morning my system is completly hosed. i cant run any games, and according to DXdiag, i no longer have support for direct3d.

ill go reinstall the 6.1's
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Old Mar 9, 2006, 06:59 PM   #57
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Hi Terry
I have an issue with the Catalyst drivers and Star Wars Empire at War. When I select the a level of AA in the game, it only keeps the settings for one gaming session. Everytime I start the game, I have to go into options and reset the AA level to 0 and apply, then select the AA level I want and re-apply it. It is a bit frustrating and I would appreciate it if ATI would investigate
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Old Mar 9, 2006, 07:00 PM   #58
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Quote:
Originally Posted by Dark Lord
what in the hell just happend? everything was working fine last night, but this morning my system is completly hosed. i cant run any games, and according to DXdiag, i no longer have support for direct3d.

ill go reinstall the 6.1's
sounds like you need to reinstall directx not the driver.
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Old Mar 9, 2006, 07:02 PM   #59
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ya, im gonna go ahead and do that too. it just amkes no sense though as to why all the sudden this would happen.
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Old Mar 9, 2006, 07:02 PM   #60
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Quote:
Originally Posted by Soilwork
Hi Terry
I have an issue with the Catalyst drivers and Star Wars Empire at War. When I select the a level of AA in the game, it only keeps the settings for one gaming session. Everytime I start the game, I have to go into options and reset the AA level to 0 and apply, then select the AA level I want and re-apply it. It is a bit frustrating and I would appreciate it if ATI would investigate
you got it man. i will get it looked at.
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