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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Radeon Drivers > Windows XP Radeon Display Drivers


Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here.

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Old Jan 20, 2004, 11:58 AM   #1
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??? need for speed underg performance issues

hey ho everybody.

nfs is laggy. when i switch of all dx9 features and most lightening+ reflection stuff the games runs smooth but with anything at high or medium or with any light trails or other settings i play the game and sometimes it just lags for a split second..... fps are good but they do drop sometimes to under 30 very quickly.


does anyone know why this happens. a few people have this problem but most dont with same/lower spec pc then mine which i find weird.

using 3.10 and patch 1.3 for nfs 1.4 wont install (stupid web installer)

not daring to try 4.1's yet but does anyone know if this is driver related or cpu related etc.

my system is highly optimized when it comes to background applications etc
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Old Jan 20, 2004, 12:31 PM   #2
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Re: need for speed underg performance issues

Quote:
Originally posted by germanjulian
hey ho everybody.

nfs is laggy. when i switch of all dx9 features and most lightening+ reflection stuff the games runs smooth but with anything at high or medium or with any light trails or other settings i play the game and sometimes it just lags for a split second..... fps are good but they do drop sometimes to under 30 very quickly.


does anyone know why this happens. a few people have this problem but most dont with same/lower spec pc then mine which i find weird.

using 3.10 and patch 1.3 for nfs 1.4 wont install (stupid web installer)

not daring to try 4.1's yet but does anyone know if this is driver related or cpu related etc.

my system is highly optimized when it comes to background applications etc
this is going to sound horrible but first thing take off the patch and just use it as the original released retail version

the patches create more issues with ATi cards than they fix

second make sure you turn particle system off and you should be able to leave everything else on

the only issues I ever seem to have is with the particle system and I am running a CPU clocked at the same speed as yours and only 9700NP set to 351/351 so I should be running a tiny bit slower than you are.

also make sure fastwrites are off just to test and see if that fixes the issue.

also make sure your aperature in bios is set to 64 as that seems to be the ATi "happy" setting
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Old Jan 20, 2004, 12:35 PM Threadstarter Thread Starter   #3
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fastwrittes of? thats a first. and agp to 64. mhhh. weird. i try it but i serioulsy doubt i will fix it. i try tonight when i get home. thanks
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Old Jan 20, 2004, 12:41 PM   #4
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Quote:
Originally posted by germanjulian
fastwrittes of? thats a first. and agp to 64. mhhh. weird. i try it but i serioulsy doubt i will fix it. i try tonight when i get home. thanks
reason for the agp aperature to 64 is that ATi has found that any setting higher will either drop performance or decrease stability for some odd reason

This has only been since the 9700 came out I believe as I know that 128MB or 256MB was the recommended back when I had my 8500.


Also for the fastwrites being off is mostly due to the fact that some systems dont like fastwrites which boggles the mind. make sure you turn those off in the bios and not in smartgart.

Smartgart never seems to stick for those adjustments.

If that doesnt work I can pop out a few more suggestions when my brains working better

4:45am here
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Old Jan 20, 2004, 01:47 PM Threadstarter Thread Starter   #5
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yep thanks i will try. was searching google and looking in a few forums (my boss is away toyday) and seems a few people have same problem then me. its weird cause it seems only ATI cards with 9700Pro or better are affected. you might be onto something. i really wanna go home now.......... ahhhhhh
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Old Jan 20, 2004, 10:45 PM   #6
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Re: Re: need for speed underg performance issues

Quote:
Originally posted by Crash Override
this is going to sound horrible but first thing take off the patch and just use it as the original released retail version

the patches create more issues with ATi cards than they fix

second make sure you turn particle system off and you should be able to leave everything else on

the only issues I ever seem to have is with the particle system and I am running a CPU clocked at the same speed as yours and only 9700NP set to 351/351 so I should be running a tiny bit slower than you are.

also make sure fastwrites are off just to test and see if that fixes the issue.

also make sure your aperature in bios is set to 64 as that seems to be the ATi "happy" setting
Is there a way to take off the patches without uninstalling the game??
Just wondering how could you o/c your 9700np to that such high RAM. Mine can only go stably up to 297.
Are you sure about that 64MB aperture in bios? I heard from a lot of people that 128MB is the recommended one.
Btw, is your problem with the motion blur sort of lost of sharpness? Everytime i turn on the motion blur and light trail, I get this lost of sharpness problem. I mean the pictures are not as sharp as without turning them on. However I don't see the game is being darker. I'm still on the second nfsu patch though.
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Old Jan 20, 2004, 10:52 PM   #7
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System Specs

fsaa messes up everything when motion blur is on... and like crash said, the patches create more issues on ati cards then it fixes its plain stupid.

make sure u set fsaa to app pref. nfs was prolly funded by nvidia to mess up more on ati cards! stupid love with nvidia and ea
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Old Jan 20, 2004, 11:12 PM   #8
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I'm having a different issue with NFSU. I'm using the Omega 3.10's and when I play the game, once in a while the whole game will "speed up" and then drop back to normal again. I have fastwrites off and my AGP aperture size is 64MB. Does anybody know why this is happening? (Complete specs in sig)
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Old Jan 21, 2004, 12:29 AM   #9
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Quote:
Originally posted by atirulez
I'm having a different issue with NFSU. I'm using the Omega 3.10's and when I play the game, once in a while the whole game will "speed up" and then drop back to normal again. I have fastwrites off and my AGP aperture size is 64MB. Does anybody know why this is happening? (Complete specs in sig)
try turning off particle system and light trails


I just got the light trails tip from easupport in my email.

They said they are doing heavy testing with all ATi cards right now to fix the last of the issues and they are hoping to get ingame AA working again with all the settings turned on soon as well
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Old Jan 21, 2004, 12:47 AM   #10
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Re: Re: Re: need for speed underg performance issues

Quote:
Originally posted by wolfran
Is there a way to take off the patches without uninstalling the game??
Just wondering how could you o/c your 9700np to that such high RAM. Mine can only go stably up to 297.
Are you sure about that 64MB aperture in bios? I heard from a lot of people that 128MB is the recommended one.
Btw, is your problem with the motion blur sort of lost of sharpness? Everytime i turn on the motion blur and light trail, I get this lost of sharpness problem. I mean the pictures are not as sharp as without turning them on. However I don't see the game is being darker. I'm still on the second nfsu patch though.
Not really although EA did say that turning off light trails will fix the issue with the darkening screen when motion blur is on

theres also the option of turning down the details on reflections and such


As for my video card. Im one of the lucky ones that got an oem non pro that had Samsung 2.8ns (really 2.85 btw) memory which is the same that is used on the BBA 9700P.

and how memory is rated basically is you take 1000 and divide it by the ns rating to get the standard running speed and since its 2.8ns memory that means it should go to around 350 without a problem with decent enough cooling and no voltmods.

For the core Im actually not that lucky. Ive seen people running their cores in the 380 area with a stock heatsink on it
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Old Jan 21, 2004, 12:48 PM Threadstarter Thread Starter   #11
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this game suuuuckks. not ok ok but the engine is rubbish. still get my short lags. havent tried having no patches with the game but will try. oh yes i do loose sharpness with motion blur and light trails, but i think your supposed to so it looks like ur driving fast?? i think the ea developers have never driven any cars but hey. the game runs also faster with all effect reflections etc off. it feels muuchh faster and the car responds quicker. i think i switch of all the rubbish and just set my aa and af high hehehhe.
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Old Jan 21, 2004, 02:03 PM   #12
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Re: Re: Re: Re: need for speed underg performance issues

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Originally posted by Crash Override
Not really although EA did say that turning off light trails will fix the issue with the darkening screen when motion blur is on

theres also the option of turning down the details on reflections and such

.....

Thanks for the reply. That really helps me. Just wondering about the 64MB aperture size, is it better than 128MB for our card??
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Old Jan 21, 2004, 02:05 PM   #13
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Quote:
Originally posted by germanjulian
this game suuuuckks. not ok ok but the engine is rubbish. still get my short lags. havent tried having no patches with the game but will try. oh yes i do loose sharpness with motion blur and light trails, but i think your supposed to so it looks like ur driving fast?? i think the ea developers have never driven any cars but hey. the game runs also faster with all effect reflections etc off. it feels muuchh faster and the car responds quicker. i think i switch of all the rubbish and just set my aa and af high hehehhe.
The game works fine for me without light trail and motion blur. It even works with AA and AF if i set those 2 settings off.
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Old Jan 21, 2004, 02:57 PM Threadstarter Thread Starter   #14
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Quote:
Originally posted by wolfran
The game works fine for me without light trail and motion blur. It even works with AA and AF if i set those 2 settings off.

thats why it sucks so much cause fo 85% of people the game works and for the there are some really weird short lags throughout the game with all settings on or most settings on.

even when they have the same machines!!!

I would accept short lags with a rubbish pc but my machine is good


and all other games work
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Old Jan 21, 2004, 11:09 PM   #15
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Quote:
Originally posted by germanjulian
thats why it sucks so much cause fo 85% of people the game works and for the there are some really weird short lags throughout the game with all settings on or most settings on.

even when they have the same machines!!!

I would accept short lags with a rubbish pc but my machine is good


and all other games work
usually the short lags happen when the frames dip down really fast and then back up

thats what i turned off particle system in the end.

Whenever you follow opponents around a corner and they smoke it it uses the particles and thats why the frames dip there and a couple other places with water of lots of high res textures


also guys I just turned my apperature up to 128MB to do some testing for you

I'll let you know my results in a lil while
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Old Jan 22, 2004, 09:27 AM Threadstarter Thread Starter   #16
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i cant download patch 1.4 ahh i am stuck with 1.3. how do i get the patch manually? i applied the patch at least 12 times now using the online browser javascript download rubbish!
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Old Jan 22, 2004, 11:04 AM   #17
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Quote:
Originally posted by Crash Override
....


also guys I just turned my apperature up to 128MB to do some testing for you

I'll let you know my results in a lil while
Thanks man, that'll really help.
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Old Jan 22, 2004, 12:47 PM Threadstarter Thread Starter   #18
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funny it doesnt take that long to test if 128MB does make any difference. maybe his computer died due to the agp size rofl
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Old Jan 23, 2004, 02:37 PM   #19
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Sorry.

I run a business as well as working on a website layour for it right now


Basically I will have the results up sometime soon when I can fully test it out
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Old Jan 23, 2004, 02:45 PM   #20
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it happens to me 2, I just switched to first person view (no car) and voila
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Old Jan 23, 2004, 02:47 PM   #21
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Quote:
Originally posted by germanjulian
i cant download patch 1.4 ahh i am stuck with 1.3. how do i get the patch manually? i applied the patch at least 12 times now using the online browser javascript download rubbish!
Read somewhare ther is an RTP tool around that works.

Try in this site.
http://www.nfs-planet.de/index2.php?lang=eng
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Old Jan 24, 2004, 04:40 PM   #22
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hi... dunno if im right here, but nfsu is running really slow on my system.
ok, its not the top high end, but a K7C1GHz, 256MB-RAM and a R200/9100 should do it, i think.
or am i wrong?
even if i disable everything and start in 640x480 im getting _very_ low fps (-5 to 20 app.) and laggs.

any ideas?
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Old Jan 24, 2004, 11:57 PM   #23
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Quote:
Originally posted by Mr.Floppy
hi... dunno if im right here, but nfsu is running really slow on my system.
ok, its not the top high end, but a K7C1GHz, 256MB-RAM and a R200/9100 should do it, i think.
or am i wrong?
even if i disable everything and start in 640x480 im getting _very_ low fps (-5 to 20 app.) and laggs.

any ideas?
I have a laptop with a 2.2GHz P4 in it with 512MB of memory and a radeon 9000 in it

I still get low frame rates

BTW try 800x600 rather than 640x480

It should be faster since at 640x480 youre stressing the CPU more than the video card.
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Old Jan 25, 2004, 12:40 AM   #24
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Quote:
Originally posted by atirulez
I'm using the Omega 3.10's and when I play the game, once in a while the whole game will "speed up" and then drop back to normal again.
I'm using the Omega 3.9's and I have the same problem. It makes me laugh because the steering gets real fast and I bang into walls/other cars...then it goes away....fun stuff.

Last edited by micron; Jan 25, 2004 at 12:53 AM.
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Old Jan 25, 2004, 11:33 AM   #25
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Quote:
Crash Override:[color=teal]I have a laptop with a 2.2GHz P4 in it with 512MB of memory and a radeon 9000 in it

I still get low frame rates [/color]
w00t, now thats bad.. really. would it run better on the same sys but using a 5200 or some NV-alike?

and yes, i thought about the resolution and remembered the higher cpu utilization with 640x480.
its allready switched.
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Old Jan 25, 2004, 05:23 PM Threadstarter Thread Starter   #26
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crap game engine as i said. tzz tzzzz
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Old Jan 25, 2004, 06:15 PM   #27
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Quote:
Originally posted by Mr.Floppy
w00t, now thats bad.. really. would it run better on the same sys but using a 5200 or some NV-alike?

and yes, i thought about the resolution and remembered the higher cpu utilization with 640x480.
its allready switched.
most likely not

but I would say a good memory upgrade would help


Also in my case I've been having some strange issues with my laptop so its going back to gateway tomorrow

I've left instructions that if they cannot fix the issues that I am having that I want to excercise the option in my warranty to have the laptop replaced with an equivilant (which means in price.)

That for me would mean double the HD space, a dvd burner, and a mobility 9600P in a centrino laptop

So long battery life, low weight, and good gaming
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Old Jan 25, 2004, 09:19 PM Threadstarter Thread Starter   #28
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dont know if it is the ATI 4.1 drivers of omega drivers (cause i only use them) but NFSU works pretty much WAY WAY WAY better now. i have all on and at high except light trails and motion blur and i hardly get any short lags. like mega short ones but nothing major. wehhhh it works
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Old Jan 26, 2004, 12:58 AM   #29
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Quote:
Crash Override:[color=teal] but I would say a good memory upgrade would help[/color]
right. but besides the comming 160gig HDD upgrade THAT would be the last thing done on that rig., as im going to get a completely new one within the next months.

but first ill try the 'long' awaited new omegas...
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Old Feb 5, 2004, 08:44 AM   #30
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hi guys..i'm a newbie here.

i'm using omega 4.1
and i notice every game that i ran in FSAA will have a black dot appearing on my monitor.

motogp2 and nfsu.

other than turning off FSAA and disable h-Z thing...any workarounds?


my rig:
P4 2.4c
9500@9700 softmod (default clock settings)
256x2 DDR
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