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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Radeon Drivers > Windows XP Radeon Display Drivers


Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here.

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Old Aug 27, 2004, 07:01 AM   #1
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how do you get AA and AF in CounterStrike?

Hey I just started playing CS for the first time the other day because my friend insisted that it was the best thing since sliced bread.

Well its fun and all...buuuuuut...Well I really wish I could get AA and AF running on it because it looks kinda ass without the good AF and heck, AA is always a nice thing.

can anyone help? Thanks!
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Old Aug 27, 2004, 04:36 PM   #2
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You probably have to force it on through the vidcard's control panel.
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Old Aug 27, 2004, 05:53 PM Threadstarter Thread Starter   #3
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yeah but it still doesnt work in CS. something about it going through steam. Anyway I saw some parameters you were suppose to add in steam to get it to accept the cards AA and AF settings...does anyone know these?
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Old Aug 27, 2004, 06:18 PM   #4
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System Specs

are you talking the 6 year old CS? or the new CS?
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Old Aug 27, 2004, 06:28 PM   #5
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System Specs

it always works for me to force it throught the CP. remember, force it for the renderer you want. don't change it for Direct x if you are playing in OpenGL. i know it may sound silly, but i've done it before :P
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Old Aug 27, 2004, 08:46 PM Threadstarter Thread Starter   #6
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okay cool i'll try it.

and yes this is the 6 yearold CS. its CS, not CS:S
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Old Aug 28, 2004, 06:44 AM   #7
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ok try this.

CS needs to be run in 32 bit mode in order to get aa and af to run, so in the properties of your short cut add in -32bpp at the end of it

it should run it into 32 bit mode and allow you to use aa af.
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Old Aug 30, 2004, 12:38 AM   #8
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make sure u change ure AA and AF settins in Opengl not Direct3d
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Old Aug 30, 2004, 06:47 AM Threadstarter Thread Starter   #9
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right I already know that.

so why is it bad to set the game to D3d anyway? It does have the setting for it...does it just not work as well in d3d?
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Old Aug 31, 2004, 01:27 AM   #10
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System Specs

that's correct
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Old Aug 31, 2004, 03:58 PM   #11
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System Specs

I just used to create a steam radlink (for opengl) and it always worked well for me.
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