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| Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here. |
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#1 |
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DriverHeaven Newbie
Join Date: Nov 2002
Posts: 9
Rep Power: 0 ![]() |
Lock up anytime any game or program i run it just reboot
![]() ![]() tried diffrent drivers...osv.... my system is Intel Pentium 4 2.4 GHz Boxed PC533. DDR-DIMM PC2700 512MB DDR CL2.5 Abit SR7-8X Moderkort S478/533mhz DDR Gigabyte GV-R9700-PRO ATI Radeon 9700 PRO 128Mb DDR DVI TV-out Soundblaster Live! Chieftec Dragon Big Tower 360w Drivers: 6193 Windows XP Professional (5.1 - 2600) whats wrong!!!!!
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#2 |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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...it's something to do with the SB-live, they can be tricky lil bastards! What drivers do you have on for it and also what IRQ is your SB-live on and your 9700?
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DriverHeaven Newbie
Join Date: Nov 2002
Posts: 9
Rep Power: 0 ![]() |
didnt have same irq
and i use hms cant find it...best way to find drivers for the soundcard?? after a lockup in ut2k3: UT2003 Build UT2003_Build_[2002-09-19_17.26] OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2408 MHz with 511MB RAM Video: RADEON 9700/9500 SERIES (6193) General protection fault! History: FSkinVertexStream::GetStreamData <- FD3DVertexStream::Cache <- FD3DRenderInterface: :SetVertexStreams <- USkeletalMeshInstance::Render <- FDynamicActor: :Render <- FActorSceneNode::Render <- UShadowBitmapMaterial: :Get <- FD3DRenderInterface::SetProjectorMaterial <- FD3DRenderInterface: :SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode: :Render <- FPlayerSceneNode::Render <- UGameEngine: raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop and i get 0 out of this shit..could play for about 5-10 min then lockup reboot
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