|
|||||||
| Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
HardwareHeaven Lover
Join Date: May 2005
Posts: 134
Rep Power: 0 ![]() |
Good news for Catalyst 5.6
http://www.theinquirer.net/?article=23594
The article states that there will be a big speed increase in some games in the 5.6's, some will see up to 20%, and in one case, 50% (LO:MAC) Looking forward to these! ![]() In other news, Paris Hilton is getting engaged...
__________________
[color=DimGray]_Specs____________________________________________ Abit A7N8X (nForce2) | AMD Barton 2800+ | 1Gb Kingston ValueRAM PC2700 2-2-2-8 | Radeon 9500 Pro (BBATi), OC'ed to 385/310 thanks to a VGA Silencer rev3 | Sound Blaster Audigy 2 ZS | Sony 24x/10x/40x CD-RW | Lite-On 16x DVD-ROM | Microsoft Natural 4000 Keyboard | Razer Diamondback w/ fUnc 1030 Archetype | Sennheiser PC160 | Princeton VF912 19" moniter __________________________________________________[/color] |
|
|
|
|
#2 |
|
| n f e c t e D
Join Date: Sep 2003
Location: California
Posts: 4,111
Rep Power: 0 ![]() |
in even other news brittny spears is pregnant and she has a stupid pointless show on mtv.
__________________
![]() R.I.P 8/8/04 4/21/08 |
|
|
|
|
|
|
HardwareHeaven Lover
Join Date: May 2005
Posts: 134
Rep Power: 0 ![]() |
So, um, what do you think about the 5.6's?
__________________
[color=DimGray]_Specs____________________________________________ Abit A7N8X (nForce2) | AMD Barton 2800+ | 1Gb Kingston ValueRAM PC2700 2-2-2-8 | Radeon 9500 Pro (BBATi), OC'ed to 385/310 thanks to a VGA Silencer rev3 | Sound Blaster Audigy 2 ZS | Sony 24x/10x/40x CD-RW | Lite-On 16x DVD-ROM | Microsoft Natural 4000 Keyboard | Razer Diamondback w/ fUnc 1030 Archetype | Sennheiser PC160 | Princeton VF912 19" moniter __________________________________________________[/color] |
|
|
|
|
#4 |
|
HardwareHeaven News Mod
|
With this news from the inq...... we will see!
|
|
|
|
|
#5 |
|
DriverHeaven Senior Member
Join Date: Feb 2003
Location: Australia
Posts: 414
Rep Power: 0 ![]() |
I think if it's true it will be one heck of a driver.
I'm also thinking that the optimisation could be just games specific optimisations because I believe that the ATI drivers these days already have the Z buffer optimisation, unless they improve the optimisation even further. So maybe you'll see great improvements (15-30%) in some games while minor improvements (<5%) on the other games. Nevertheles it's a great improvement if the inquirer is correct. BTW, I'm not against game specific optimisation, actually I'm quite supportive of the idea. |
|
|
|
|
#6 | |
|
Keep firing, assholes!
Join Date: Nov 2004
Location: Death Star
Posts: 1,072
Rep Power: 0 ![]() |
Quote:
|
|
|
|
|
|
#7 |
|
DriverHeaven Senior Member
|
"ATI did this by using some Z optimisations, removing unseen pixels before running through the pixel shaders."
arent the pixels intended to be there? why not just remove all textures then... then itll run even faster!
__________________
No more Kitty!
|
|
|
|
|
#8 | |
|
HardwareHeaven News Mod
|
Quote:
|
|
|
|
|
|
#9 | |
|
unplugged
|
Quote:
A pixel is the texture- or whatever other calculation it takes to define the pixel. --------------- will this work on all cards? Anyway, I wonder why they haven't done this sooner if it was possible.
__________________
|
|
|
|
|
|
#10 |
|
DriverHeaven Extreme Member
Join Date: Jan 2003
Location: Ohio
Posts: 1,588
Rep Power: 66 ![]() ![]() ![]() ![]() ![]() ![]() |
Can't wait to take those apart
__________________
[COLOR=Blue]“Alright boys, let’s start her up and see why she doesn’t work.” - John Fritz
"I aim to misbehave" Malcolm Reynolds ATI Catalyst Beta Tester[/COLOR] |
|
|
|
|
#11 | |
|
mr. vÃķgi
Join Date: Apr 2003
Posts: 161
Rep Power: 0 ![]() |
Quote:
So they optimized their early- z testing in some of those games so more occluded pixels are discarded then usually , which means better performance
__________________
Glad to hear it because somebody has to blow that sucker up! |
|
|
|
|
|
#12 |
|
HardwareHeaven Extreme Member
|
remember the "source", grain of salt and all that....
__________________
|
|
|
|
|
#13 | |
|
DriverHeaven Lover
|
Quote:
A pixel is a pixel - it's just a light dot. A texture is made of many, many pixels. Honestly, texture compression is a stone old feature but ATi is just a little behind
|
|
|
|
|
|
#14 |
|
DriverHeaven Extreme Member
Join Date: Jun 2004
Location: Floatin'...
Posts: 4,957
Rep Power: 0 ![]()
|
Can anyone help me carry my grain of salt? it's sorta big
|
|
|
|
|
#15 | |
|
unplugged
|
Quote:
__________________
|
|
|
|
|
|
#16 |
|
I want some ATI lovin'
Join Date: Feb 2005
Location: MK, UK
Posts: 1,034
Rep Power: 0 ![]() |
there are no references as to how the source engine will benefit (hl2 and cs:s). hopefully we will also see a performance boosts there too
|
|
|
|
|
#17 |
|
DriverHeaven Junior Member
Join Date: May 2002
Posts: 29
Rep Power: 0 ![]() |
I hope you are right and that the Source engine will benefit those improvements
![]() One strange thing is they say 50 % but no example and no reference to this particular improvements ![]() I think that the Pixel thing is related to the Hidden Surface thing that permit the GPU to render only the thing we see on screen (but i could be wrong) I remember that ATI was not that good in this particular techniques. The best was Kyro at this... Well we will just have to wait hope it is not --------
|
|
|
|
|
#18 |
|
F0rum For Humans Only
|
well ill be ever the optamist and say that this is good news
|
|
|
|
|
#19 | ||
|
unplugged
|
Quote:
Quote:
It seems that only games which implement pixel shaders will benefit.. so it seems HL2 will be one if running in DX9 mode, depending on the GFX settings in the game. That is if this is not game specific, but I don't think it is by the way they describe it. Of course this is all speculation based on speculation.
__________________
|
||
|
|
|
|
#20 | |
|
Uber Coffee Drinker
Join Date: Mar 2005
Location: Gatineau, Quebec
Posts: 2,250
Rep Power: 0 ![]() |
Quote:
Can't wait for that release, although nothing is mentioned about HL2/CS:S. Looks like they're going for better benchmark scores. Guess we'll see.
|
|
|
|
|
|
#21 |
|
DriverHeaven Senior Member
Join Date: Jul 2004
Posts: 746
Rep Power: 0 ![]() |
well guess we will be aware of the improvments in say 2-3Weeks
but if that is the case .....canīt wait
__________________
[COLOR=#232d35] [COLOR=Red]Intel Core 2 Quad 9450@2,66GHZ PowerColor Ati Radeon HD4870 512mb Gigabyte GaE-X38 4GB Kingston Hyper X [/COLOR] [/COLOR] |
|
|
|
|
#22 | |
|
unplugged
|
Quote:
__________________
|
|
|
|
|
|
#23 |
|
DH ***** hobo
|
From the sound of it they were rendering pixels that you couldnt see anyways. But im not gonna believe the hype yet ive been stung to many times for that
|
|
|
|
|
#24 |
|
DriverHeaven Senior Member
Join Date: Jul 2004
Posts: 746
Rep Power: 0 ![]() |
i must say if ATi had a "speed bump" after 4.12 to 5.5īs then almost anything can happen
it would be great to see new 5.6īs 7th of June but if i expect them to come out a week after then i wonīt be liek what where are they and instead be supprised if they do come out earlier or something like that
__________________
[COLOR=#232d35] [COLOR=Red]Intel Core 2 Quad 9450@2,66GHZ PowerColor Ati Radeon HD4870 512mb Gigabyte GaE-X38 4GB Kingston Hyper X [/COLOR] [/COLOR] |
|
|
|
|
#25 |
|
DriverHeaven Junior Member
Join Date: Apr 2003
Posts: 24
Rep Power: 0 ![]() |
So with drivers featuring better 'culling', which is what this is if i'm not mistaken - it'll also help prevent various hacks for games (well, wallhacks) since what u cant see is not being drawn anymore (that guy on the other side of the level).
I might be wrong, as I'm not very knowledgable on how these hacks work. Also - what suprises me is that improving culling/masking/hidden surface removal (whatever u want to call it) is not #1 on any driver developers list. It gives your customers (us) free performance at no cost....
|
|
|
|
|
#26 |
|
Semper ubi sub ubi
Join Date: Nov 2004
Location: Toronto
Posts: 702
Rep Power: 51 ![]() ![]() ![]() ![]() ![]() |
Any idea if these suggested improvements will be relevant to a 9700pro? Or will only the current X### generation cards see the benefits?
__________________
Veteran of the PC Microchannel / EISA wars of the late 1980s. |
|
|
|
|
#27 |
|
DriverHeaven Junior Member
Join Date: Dec 2004
Posts: 50
Rep Power: 0 ![]() |
what about hl2 and source engine performance..
blah.. who plays tomb raider... |
|
|
|
|
#28 |
|
-=[DHzer0point Team]=-
Join Date: Jan 2005
Posts: 96
Rep Power: 0 ![]() |
yeah if the new drivers reduce the load on the system by reducing the amount of textures that need to be drawn then all but the highest systems will see a performance increase. well the highend systems will see an increase as well but honestly when you're over 100fps how much difference does any extra make?
|
|
|
|
|
#29 |
|
DriverHeaven Senior Member
Join Date: Jul 2004
Posts: 746
Rep Power: 0 ![]() |
i think that 40-60fps is good beyond that i never been or would notice anyway
but yeah if it means that i can play games like fc d3 hl2 and so on with more "eye candy" on would be good coz my specs are hardly high end but pretty close
__________________
[COLOR=#232d35] [COLOR=Red]Intel Core 2 Quad 9450@2,66GHZ PowerColor Ati Radeon HD4870 512mb Gigabyte GaE-X38 4GB Kingston Hyper X [/COLOR] [/COLOR] |
|
|
|
|
#30 | ||
|
unplugged
|
Quote:
It is only the pixels that run through the pixel SHADERS... That means any game that uses pixel shaders will benefit, as far as we know right now. It seems to me if you have the eye candy on., such as in far cry and in HL2 (DX9 games) you will see a performance. I think if you are not using DX9 rendering mode you won't see a boost. That's what it sounds like anyway. They didn't say what cards, but it sounds like any DX9 card running a DX9 game (with pixel shaders enabled) will see the benefits.. Quote:
__________________
|
||
|
|
![]() |
| Thread Tools | |
|
|