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| Windows XP Radeon Display Drivers The official Omegadrive support forum. Also discuss ATI's Catalyst Control Center and windows drivers here. |
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#1 |
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DriverHeaven Junior Member
Join Date: Sep 2004
Posts: 79
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Is ATI responsible for the craptastic BF2 shadows??
OK, I have a x850XT PE running the 5.6 Catalyst drivers. I've been doing some BF2 benchmarks for it various video options using the built-in timedemo functionality. What on earth is up w/this????
Dynamic Shadows = OFF Frames: 2967 - Time: 38174ms - Avg: 77.723 - Min: 54 - Max: 99 Dynamic Shadows = LOW Frames: 2969 - Time: 47020ms - Avg: 63.143 - Min: 45 - Max: 82 That's a huge fps hit (-14) for just the lowest possible level of dynamic shadowing! Only the lighting option has a greater impact on fps (the high setting adds bump maps). And the shadows look like crap anyway (extremely blocky). Is this a problem w/current ATI drivers? Is this something that can be fixed (less blocky, less fps hit) in future drivers? |
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#2 |
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Uber Coffee Drinker
Join Date: Mar 2005
Location: Gatineau, Quebec
Posts: 2,250
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Yup; the blocky shadows is a known issue with Catalyst 5.6 Drivers as they were released before the Battlefield 2 demo was. It will almost certainly be fixed in 5.7.
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DriverHeaven Junior Member
Join Date: Sep 2004
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Quote:
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#4 |
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DriverHeaven Extreme Member
Join Date: May 2005
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Probably...they just have to write the drivers to take better care of how BF2 caches things is all.
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#5 |
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DriverHeaven Senior Member
Join Date: Mar 2003
Location: England
Posts: 240
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@daedal
Sorry but you dont know what you are on about, all games with shadows take a performance hit if they are enabled, BF2 is no different The shadows are also blocky on both ATI and Nvidia cards its the way the developers made them
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#6 |
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DriverHeaven Lover
Join Date: May 2004
Location: s jersey, us
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Then why have shadows at all? If they're going to look this bad regardless.. might as well disable them.
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#7 |
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HardwareHeaven Extreme Member
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Its hard to tell issues with the bf2 demo it seems so "beta". I'd like to hands on a full
reatail and current build as thre are already patches in the works i've read... I run the game on all "high" settings.. game isn't the graohically intensive just massively wastefull of recources Read spyres post ... Same on nvidia cards
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Last edited by The_Neon_Cowboy; Jun 24, 2005 at 12:45 AM. |
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#8 |
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ba|\|\|ed
Join Date: May 2004
Posts: 618
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i just played the retail version the its the same situation. Blocky Shadows. let sjust hope they are fixed in 5.7
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thx stick for the sig
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#9 |
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DriverHeaven Senior Member
Join Date: Mar 2003
Location: England
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I guess you dont get the whole 'same on Nvidia cards' thing then?
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DriverHeaven Junior Member
Join Date: Sep 2004
Posts: 79
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Quote:
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DriverHeaven Junior Member
Join Date: Sep 2004
Posts: 79
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Also, here's hoping that BF2 will be so popular that it will be privy to some Catalyst AI game-specific driver optimizations!!
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DriverHeaven Junior Member
Join Date: Sep 2004
Posts: 79
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Also, forgot to mention:
Enabling Dynamic Shadows (low) adds 4MB of shader data to BF2's cache directory, which makes me think that the performance impact is related to the driver's pixel shader code, and could therefore be improved w/new drivers and/or game-specific optimizations. But I don't really know what I'm talking about so I could be completely wrong (as is often the case <g>). |
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#13 |
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DriverHeaven Lover
Join Date: Oct 2004
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4.12 even has those shadows
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AMD Athlon 64 3200+ Abit KV8 Buffalo 2x512mb PC3200 ram 40GB Maxtor 7200rpm HD (Boot) 2x250GB WD SE 8mb Cache 7200rpm HD (Filedump) Benq 1620 Pro Liteon 1635s x800GTO @ x800XL SB Audigy Gamer WinXp Pro /w Sp2 |
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#14 | |
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HardwareHeaven Extreme Member
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Quote:
X800 Pro VIVO 9800, 9700 ,8500 AIW, 7500, 7000 GF4MX, GF4600, 5200FX, 5600FX, 5900FX
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#15 |
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DriverHeaven Extreme Member
Join Date: May 2005
Posts: 6,794
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Thats alot of cards
![]() Anyway, nVidia has that whole hypershadow technology thing so theirs would be drawn entirely different from ATI's |
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#16 |
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HardwareHeaven Extreme Member
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Don't forget, the first time you run a game after having changed graphics settings the game optimizes shaders based on your system and settings. While it is most likely an issue with the ATI drivers it could also be the fault of the game, and the way they 'optimize' the shaders for ATI cards. It may be chosing to nerf shaders to much, or us some stupid software or older version of them.
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#17 |
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DriverHeaven Extreme Member
Join Date: May 2005
Posts: 6,794
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Yeah like Far Cry and its whole shader thing... which is totally ridiculous
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#18 | |
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HardwareHeaven Extreme Member
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If it where an ATI or ATI driver issue then why would it look the exactly
same on nvidia cards with nvidia drivers as already been stated by a user with both ATI & Nvida cards What part of it look the same one nvidia cards doesn't people understand? When it happens on both it undoubtably is something with the game.... Quote:
they fixed a buch of problems a a patch, as in to fix problems with thier game... admiting problems on thier end/ Fixing alot of issues people blamed on ati & drivers... I think it's all a part of ment to be played and ment to try to make ati look bad. Developers marketing cards a thier finest...
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Last edited by The_Neon_Cowboy; Jun 26, 2005 at 12:39 AM. |
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#19 | |
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HardwareHeaven Extreme Member
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Quote:
However, even though Spyre has mentioned that the shadows are blockey with both Nvidia and ATI cards I would like to know if the same thing happens with a later Nvidia card. Since all the cards he listed are SM2.1 or lower (just a note though, the game doesn't support anything less than an ATI 8500, or an Nvidia Geforce FX or higher), I'm wondering what difference we'd see on an Nvidia 6xxx series SM3.0 based card? DICE could have 2 different methods of displaying shadows: one with SM3.0, and one for everything else (possibley a software method?). This would explain the quality of the shadows in EA/DICEs screenshots that are out there such as THIS one, which don't have blocky shadows. From what I remember those screenies (and that one) were all taken using 6xxx based cards, primarily 6800 Ultras. |
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#20 |
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DriverHeaven Extreme Member
Join Date: May 2005
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If it gets fixed with SM3, we know whose ass nVidia has been kissing....
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#21 |
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HardwareHeaven Extreme Member
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Turn dynamic shadows off and it looks perfict, the shadows look exactly as they should, wich make me wonder WTF??? BF2 people. There is talk of a newer internal build then what was retail so there maybe a patch comeing... when god only knows...
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#22 |
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DriverHeaven Senior Member
Join Date: Mar 2003
Location: England
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I asked someone with a 7800 to have a look at the shadows on BF2 for me
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#23 |
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DriverHeaven Extreme Member
Join Date: May 2005
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If someone already has a 7800 GTX in their hands....luck...
But again, if the 7800 magically "fixes" these problems, we know who nVidia has been sucking up to...
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#24 |
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HardwareHeaven Junior Member
Join Date: Oct 2002
Location: Blackpool, UK
Posts: 56
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isn't the game sponsered by Nvidia? So BF2 will be optimised (Spelling?) for Nvidia Cards
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