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Saturday | July 21, 2018
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9800 GX2 Quad/8800 Ultra 3x SLI + ESA

9800 GX2 Quad/8800 Ultra 3x SLI + ESA

Oblivion

For this test we have all in-game settings at their highest level. The resolution was 1920×1200 and 8x anti-aliasing was applied. Anisotropic filtering was set to 16x and HDR enabled.



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In Oblivion there is some excellent performance when we look at average and maximum frames per second. When we look a little closer we can see that scaling is not quite as good as games like Call of Duty 4. This affects average framerates to an extent but the real impact is shown on the minimum frames per second statistic which only increases from thirty-five to forty-one on the Quad SLI system and from thirty-nine to forty-one on 3-way. Still, complete playability at 1920×1200 with HDR, maximum detail, 8x anti-aliasing and 16x anisotropic filtering is quite an achievement.

About Author

Stuart Davidson

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