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Friday | September 21, 2018
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Destroy All Humans: Path Of The Furon (x360)

Destroy All Humans: Path Of The Furon (x360)

The first Destroy All Humans! game was released for the original Xbox and Playstation 2 three years ago. It was a fun, tongue in cheek romp with the player taking control of a sadistic alien called Crypto as he tortured, melted and obliterated his way through various levels.

Crypto is a bug eyed alien with an anal probe fetish and under the control of the player with the help of his trusty flying saucer he can level entire towns with a huge plethora of weapons.  Pandemic Studios the developer of the first Destroy All Humans game are no longer involved with the series and publisher THQ have opted to use an internal studio: Sandblast Games for the latest game in the series. Things get more complicated as THQ closed Sandblast a month before the game was due for release which means the future is on the ropes. This is not an entirely bad set of circumstances as the game has obviously suffered from the behind the scenes drama … it can be succulently summed up in one word. "Pants".

Crypto is still the central character in Path of The Furon and he sports the same amusing accent he has had since the series started. This time however he is in the 1970’s and has an array of witty (*cough*) dialogue about disco music, skin tight jeans and the price of gas. THQ are selling Path Of The Furion is an open world game which is true, however what they fail to mention is that is also extremely dull. All the character creations are bland and the dialogue is embarrassing.

Part of the reason why the original was so successful was due to the destruction options … it was fun to jump into a spaceship then zap people with a laser and watch them burn to the ground. This time around however the destruction effects fall far short of what we should be seeing on a next generation console. When you aim your laser at a skyscraper for example, it just shows some burn marks and it then falls to the ground. All quite feeble really.

The graphics in the game are terrible and the character models really do look more suited to an original Xbox game rather than the ATI Xenon powered 360. The buildings are almost devoid of detail and the surroundings lack texture quality. This wouldn’t be so bad if the game moved at a decent frame rate, but sadly it seems to be under the impression that it is actually powering Gears Of War 2. Combine this with screen tearing and terrible popup then you begin to understand why I felt like jumping out of a window after being subjected to this shocking title for several hours. Windows Solitaire even seemed enticing.

Collision detection is also utterly shocking with cars frequently going below the surface of the road as well as people walking into (and sometimes through) walls. The game is clearly unfinished and unoptimised with very little direction towards a coherent plot. It would be fair to say that I have had more enjoyable experiences watching my daughter playing Barbie dress up.

The objective of Path Of The Furon is to complete missions while gathering weapons and upgrading your powers. All with the fun outlook of causing as much mayhem and chaos as possible. You can get access to such cool sounding weapons as the cortex scanner (to read minds) as well as ion detonators and disintegrator rays. Obviously these are standard pieces of equipment in the arsenal of a marauding alien however none of them are depicted in the game with any passion or gusto. The only weapon of note is actually the Venus human trap which creates a plant like monster which will happily gobble up any humans in the vicinity.

Racial stereotypes are in abundance such as a kung fu master who speaks in an over the top Chinese accent. Sure, this sounds funny when you read it, but in reality most of the characterisations are so badly implemented that any sense of humour is just stripped away.

When you talk to a person in the game you are presented with a list of choices for conversation. Choose one of them and the person you are speaking with will respond in kind. You are then presented with the same dialogue options minus the one you just initiated, however you have to work through them all before you are allowed to stop the conversation. This is time consuming, painful and unnecessary.

There is no online multiplayer at all and all that leaves are three local MP modes which are just as dire as the single player game.

Path Of The Furons is an absolutely terrible, unfinished game and it should never have been released in this state. The game runs worse than a fat man wading through jelly and the graphic detail does nothing to showcase even a tenth of the power of the 360. Avoid at all costs.



The original was fun. This is absolutely rubbish.

Every fault possible you can imagine is present and then some.
Sound effects are decent. Everything else is annoying
Multiplayer is terrible and the single player game is just as bad.
(not an average)

Book an appointment with the dentist because I can assure you it will be less painful than spending even half an hour with this.

About Author

Stuart Davidson

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