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C&C: Red Alert 3 – Uprising (PC)

C&C: Red Alert 3 – Uprising (PC)


Red Alert 3 proved to be a big seller for Electronic Arts and was a popular title with the Command and Conquer fanbase. Today we are looking at the expansion pack with provides a strong addition to the single player element. Some people will be pleased to hear that Uprising is a full standalone title so you don’t need the first title installed in order to play.

Uprising is a collection of four campaigns as well as a new Commander’s Challenge mode to test how good a player you are. The campaigns consist of three or four missions each and take place from the viewpoint of the three main factions, additionally you can take control of Yuriko, the Akira inspired Japanese schoolgirl with devastating psychic powers. Obviously as separate campaigns this doesn’t sound like a lot of value for money, but when you combine them together it is a good bundle.

The United States campaign is about the pacification of the occupied Japanese islands. The Rising Sun campaign details the Russian hostility and the corresponding actions to deal with it. The Russian Campaign deals with the after effects of being defeated and then entering a conflict with a super-corporation. Lastly the Yuriko campaign tells the story of the Japanese schoolgirl with super human powers. Just like the original game all campaigns exist in their own time zone and storyline but there is very little narrative to follow as they are so short.

There is no co-operative mode or multiplayer so this is good old fashioned single player in true C&C fashion. The mini style campaigns are good fun once you get into the swing of it because there are new toys in your arsenal. It is actually just as well there is no multi player in Uprising because many of the new weapons would make human style conflict very unbalanced. For instance, the new Harbinger gunship which the allies are given can pummel units and buildings while taking huge amounts of damage, it also self repairs over time. The new Rising Sun Giga Fortress is a transformable island that turns into a hovering giant Samurai head which fires a powerful laser. This can also self repair and absorb a lot of damage which makes it just as powerful as an army! Great fun if you are controlling the units, but not so wonderful if another human had them at his or her disposal against you in multiplayer !

Even though this game is digitally distributed and not packaged in a retail box there is the usual EA attention to detail present throughout. There is a plethora of new live action sequences from admirable talent such as Malcolm McDowell and Gemma Atkinson.


When you complete the campaigns (after around 10 hours), you can move onto the Commander’s Challenges, which are a series of missions that are designed for the hard core Command and Conquer fans out there. The idea is to succeed in a variety of challenging and “against the odds” situations. You have to win without being able to save the game and competing against the clock. When you play you are timed and the fastest time is recorded to be broken on repeated replays.

The artificial intelligence is not going to win any awards as it will adhere to the same strategy throughout the levels and once you crack the system it is easy to counter attack and deal with the computer. The AI for example in the Commander Challenge levels will frequently send a constant and trickling barrage of enemy units for you to deal with. It is hard to fault Electronic Arts for this however as almost everyone in the strategy sector applies this strategy within the AI, perhaps in the near future we will see a company break the mould and create the first, fully adaptive AI.

As I said earlier there is no multiplayer, you can’t play anyone online or over a network at home and Uprising is sold with single player totally in focus. There is a skirmish mode if you want to play around with units and ideas outside the campaigns or challenges, but thats about all there is on offer.

If you are a Command and Conquer fan then this will surely appeal. It sticks with the same tried and tested methodology as before and offers some challenging levels with new, powerful and fun units. The difficulty has been ramped a little for C&C veterans and as always the presentation and video content is first class. Recommended.



Solid as always with great new units.
Very impressive.
Great soundtrack and voice acting.
No Coop or multiplayer, but commanders challenger works well.
A fun expansion.

About Author

Stuart Davidson

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