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Friday | October 19, 2018
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Runes Of Magic (PC)

Runes Of Magic (PC)


Runes Of Magic is a new game from Taiwanese developer Runewalker Entertainment. As a free to play MMO we were immediately concerned that it would be rubbish, but during testing we found many positive qualities.

Runes Of Magic allows the compulsive gamer to use real money to purchase virtual equipment but the game never actually forces you to spend any money. Since you can nab a lot of free items through grinding, the game is completely enjoyable if you don’t want to spend any money at all. Additionally, most of the equipment sold through microtransactions just provides aesthetic improvements.

Before embarking on your adventures you have to select a class. There are six available classes including Knight, Rogue, Mage, Priest, Scout and Warrior. I normally would opt for the Mage as I like attacking from a distance and hiding behind trees. If you prefer to play using defensive magic and using healing spells, the Priest is the best option. The Knight class favours heavy armor and exclusive equipment. The Warrior class is great for up close melee attacks. The Scout class will be a favourite of people who like archery and long distance fighting.

Runes Of Magic offers a huge variety of quests. Sometimes you will start a short mission in which a non playable character will merely ask you to deliver a message to a person on the other side of a town or NPCs can offer rewards for destroying monsters in a cave. The wide variety of quests offers a good selection of tasks to keep monotony at bay. That said, I can see a particular audience finding the game lacking in detail because they aren’t particularly innovative or original and don’t focus on story driven quests either.

The world setting is once again nothing original and throughout the huge landscapes there are a wealth of castles, caves, villages and mines. To be fair, the designers have incorporated quite distinctive areas and you are presented with snow covered mountains, luscious grasslands and flowing rivers. The further your progress into Taborea the more deadly the monsters become and discovering a new race of creatures in an unknown setting really adds to the buzz you get playing.

The combat mechanic is solid and adheres with a traditional structure. You initiate generalised melee attacks with a double click on the enemy. Additionally you can set specific class skills to hotkeys for ease of use. All of these special attacks are tied into various cool down times so they don’t get abused. Skilled players will set up a chained system to maximise damage in the least amount of interface time. As you level up and improve you learn new skills which you can add into your repertoire. You can obviously level up by grinding but the quickest way to getting experience is by completing as many missions as possible. There are literally thousands of missions available including daily quests which allow you to replay quests you might have completed before.

Runes Of Magic is pretty well balanced and the monsters are diverse with their skill sets. There are some however which are impossible to kill with one player and some of the bosses will require a small force to defeat. Playing by yourself is straightforward enough and meeting other players doesn’t prove to be much bother either. Using your right mouse button you can ask others to join your party and become friends. Joining a guild is another possibility if you are having issues getting people to join you on some of the multiplayer quests.

When fighting in a party the experience received is split between the members. This means that a low level player can team up with a high level character and gain levels really fast as the more experienced fighter handles the challenging tasks. Communication is a good part of this and the game offers a built in party chat system. Thankfully locating your friends is quite easy as the games mini map shows their position in the environment.

In Runes Of Magic, players can pick a secondary character class. This option is made available to the player at Level 10. This really does add strategic options to the gameplay as a warrior can learn the ability to heal himself for example. Each class has to be leveled up individually and players can strengthen their secondary class by switching to their primary class.

Another aspect that players can open up after level 10 is the Arcane Transmutor. This ability allows players to combine magical stones together to form rarer stones which can be embeded into items such as armor. It won’t be something everyone will use but it will appeal to the hardcore RPG gamers who will work hard at making all their equipment as powerful as possible.

There is a player v player system and in the states right now there is a single open PvP server with several in Europe. Defeating human players will not level up your character and instead the game has an interesting system incorporated. When you reach level 15, you are able to become a player killer and if you choose to fight and kill other players on a regular basis you receive a low reputation. To make things even more complex however if you kill players with bad reputation then you get good reputation. Players can identify the reputation of other players by looking at a colour coding system.

Graphically the game is merely average by todays standards but it is pretty enough to carry the experience effectively. The game is overloaded with bloom effects so the colours are very bright and cartoonish. While the engine is slightly uninspiring to look at, it runs well and there are no issues with bugs that I can report. Textures and unit design are merely acceptable and nothing out of the ordinary.

On the audio side of things the music is quite impressive for the most part however sometimes I noticed the audio vanishing mid song so I am not sure if there is a glitch with my onboard realtek or if its a coding error. The sound effects are quite poor with missing effects when cutting wood, walking and horseriding.

The netcode is generally fine but there are some issues connecting and finding servers from time to time. Rune Walker however have promised regular updates as the game is still in the infant stages of its development.

Runes Of Magic is a good value for money MMO and while it won’t be redefining the genre in any way it is flexible and playable enough to appeal to more casual fans who don’t want tied into monthly contracts. I can recommend this game to everyone slightly interested in the genre, the cash outlay is low and there is quite a lot of game for the money.


Not original at all, but still appealing and quite deep.
Acceptable but quite dated by todays standards.
Very makeshift and forgettable.
Great value and no monthly fees.

Large world, plenty of variation. Check it out.

About Author

Stuart Davidson

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