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Friday | September 21, 2018
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Red Faction Guerilla (PC)

Red Faction Guerilla (PC)

Red Faction Guerrilla has finally made it to the PC and with the GeoMod 2.0 engine you can blow up and damage almost everything in the game. You can fire rockets, detonate charges and even smash through buildings with sledgehammers to get the job done and everything reacts realistically. PC users get extra single player content such as additional modes and multiplayer maps. It is the latest in a brilliant list of PC games released this month – you just need to make sure you have the hardware to handle it.

We have already reviewed the console version which you can read over here so with this review I would like to focus on the changes and what is specifically different with the PC version.

Red Faction is tied into Windows Live which means you have to use your gamertag normally associated with the Xbox 360 – this gives you access to the online modes and also allows you to earn gamer points for specific achievements. As the game was yet to be officially released when I headed online there weren’t a huge amount of people there but it all seemed to work fine. The real test obviously will be after release date when it hits the public domain.

The new multiplayer mode is called Bagman and it is configured so that every player has to locate and acquire a bag. This specific person then gets highlighted with green and has to avoid being wiped out, to earn points. Every kill this player makes while holding the bag is worth extra points and although this is great, it is virtually impossible to stay alive for very long as everyone heads in your direction, bullets flying. When this person dies the bag is free for someone else to claim and it starts all over again – interestingly there is also a team version included to spice things up.

Apart from this new mode there is still the array of standardised play types such as free for all and capture the flag, as well as the obligatory deathmatch. The online aspect of the game is brilliant because there is a huge amount of variety as you can use weaponry to destruct the environment. This might not sound such a wonderful thing, but have you ever wondered if you could take out a bridge to stop specific access points? Wonder no more, because you can do all this and more in Red Faction Guerilla. It is even possible to destroy buildings to get at power ups and other items in previously impossible or hard to get positions. One of my favourite items is the jetpack and it still makes a prime appearance in the PC version – nothing like flying out of harms way !

The game is rather well coded however it is quite demanding of the partnering hardware in the system. When blowing up larger buildings for instance the frame rate can tend to plummet – especially when girders and staircases are in the mix. To get the most from the game you are going to need a high clocked dual core cpu or entry level quad core and 2GB of memory or more on Windows Vista (4gb seemed to load a little quicker for me). Graphically the game is quite demanding at high resolution and I experienced best results with a GTX 275 or higher on the Nvidia side or a 4870 1gb or higher on the ATI front. It sounds like a ludicrous demand for a game, however lower hardware based specifications can be tweaked to be playable, but I am guilty for wanting everything maxed as far as I can.

Playing the game with a keyboard and mouse translates reasonably well although after playing the Xbox 360 version recently I found a bit of a learning curve when adjusting to the keyboard methodology. Using the WASD keys to drive the vehicles wasn’t very intuitive but obviously the shooting and combat side of the game with the mouse and crosshair are much superior than using a gamepad.

Those buying this product will be pleased to know that the Demons Of The Badlands added content is available right after installing the game which is a short prequel to the main campaign missions. Playing it before the main campaign is not a great idea however as it contains a few story elements which will ruin the flow of the story. The original game which we previously reviewed takes about 10 to 12 hours to complete depending on your pace and is really good value for money – the action is diverse and the game moves at a steady pace meaning you are not likely to lose interest half way through.

The game retails at $40 or £34.99 on Steam if you happen to live in the UK (bad deal there for the Uk’ers) and you get all the extra maps which means its technically better value than the console version. You obviously need a very capable gaming system to get the ultimate experience from it but those with relatively modest modern hardware should be able to have fun with a few settings lower. If you fancy wrecking lots of buildings and playing some fantastically designed missions then Red Faction has a lot going for it. It still held my interest on the PC, even after playing the console versions quite extensively months ago which is quite rare. I really recommend this game, but if you have a PC in need of serious upgrades then I suggest you think hard before parting with your cash.


Still massively addictive. great damage model and good multiplayer action.
Only lowered the score due to the high demands, I think very few people will be playing this effectively at very high resolution with all the eye candy on.
Nothing I can remember and voice acting is very drab.
Solid online game and 10-12 hours of single player fun.

What a great month for PC game releases. May there be many more!

About Author

Stuart Davidson

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