Aliens vs. Predator will have support for the latest DirectX11 in order to offer high impact 3D graphics with unprecedented detail and depth. The use of DirectX 11 hardware tessellation enables for the detail and essence of the Aliens and Predator movies (note not the Aliens vs. Predator films… obviously) to be brought into the game.
Chris Kingsley, CTO of Rebellion said, DirectX 11 provides opportunities never exploited before in 3D graphical terms, with features such as the Shader Model 5.0 providing better shadow and depth of field aspects to the game, and also multi-threaded rendering enabling the Aliens Vs. Predator futuristic characters and environments to be realised in exacting detail but with absolutely no frame rate issues. We are confident we will deliver a game the fans have been waiting for and one of which we will be very proud.
Aliens vs. Predator is scheduled for release in February 2010, for PC, PS3 and Xbox 360