In a move that may unnerve fans, for the wrong reasons, Visceral Games have said that the sequel to their atmospheric sci-fi horror opus will feature more action and less horror.
The studio, who also launches Dante’s Inferno this Friday, have a dedicated team working on the game and have said that the experience will be an empowering one for players when it was released.
The comments were made by Visceral’s Senior Vice-President Nick Earl in an interview with Industry Gamers. He said:”We’ve got two main teams; we’ve got some supporting content for Dante’s Inferno coming out, but we’ll mostly shift our attention to Dead Space 2. The first one was well received, and we want to take advantage of that start with something that has tremendously wide appeal.
We’re more focused on the action than the horror this time. We’re more empowering to the player. We’ve got a lot of feature innovation and we feel comfortable because we have something with resonance and we have something that’s so capable.
I’ve heard some people say that Dead Space was the most “un-EA game” they had seen, and they meant it as a compliment! Funny anecdote, when [EA CEO] John [Riccitiello] in his position several years ago and was touring the studio, he said he wanted a horror game. He went away and when it came back, he helped support and finally realize that game in Dead Space.
That’s one thing we like about Visceral; we can really establish a new audience with it. I feel it’s on the pathway to greatness and being widely recognized. We love the culture we’ve established in doing edgy properties like Dead Space and Dante’s Inferno, created with the philosophy ‘let’s build quality and let the rest follow.'”
Fans of the original should be able to find out just how different the sequel is going to be soon, as it is scheduled for a March 2010 release.