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Mafia 2 Is To Aim For Realism Says Designer

Mafia 2 Is To Aim For Realism Says Designer

Alex Cox, the designer behind Mafia 2, has been quoted as saying that main aim of the game will be realism, something that has impacted on the game features significantly.

Speaking to Xbox World he said:

“Our design rule is, ‘two shots to kill baddies’, whereas Vito can take four or five hits. That’s not much punishment, and ties in with our aim for realism.

You’ll be able to upgrade your favourite ride. The downside being that if the cops recognize your license plates your vehicle can become persistently wanted.

It’s meant to make players care about their driving. You can even run out of petrol if you drive the same car for too long, so you need to fill her up at the station.”

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Stuart Davidson

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