Martin Walfisz, one of the founders of Ubi Massive, who was heavily involved in new DRM techs and methods for the publisher, feels that the only viable way to protect future console games from the threat of piracy, is to have them constantly connected to the internet.
He told GI.Biz that, future console games must have the requirement of having a constant connection the internet in order to remain free of the woe of piracy:
I believe that future-generation consoles will require a constant online connection, he said. If they have that in place, they can run a much more powerful DRM scheme, where parts of the game logic will only be executed on secure servers in effect partially mimicking a client-server scheme such as MMOs use.
Then it doesnt matter if the console is hacked, since users wont be able to play the games without being online with a valid and unique registration key.