The 3DS is the latest, and possibly the most outlandish, handheld games console from Nintendo, a company which has dominated handheld gaming since the Game Boy launched almost 22 years ago.
There was much excitement at the first demonstrations of its remarkable screen, which allows players to view games in stereoscopic 3D without the need for glasses. But a lacklustre line-up of launch software and steep pricing of both the 3DS and its games have recently deflated the hype. It looked as if Nintendo was just adding gimmicky features and a great deal of cost to the DS without responding to the radical changes in mobile gaming brought about by the smartphone explosion.
In truth, both the 3D screen and Nintendo’s conservative strategy have distracted us from one simple fact: for the first time in over six years, we have an all-new generation of DS. 3DS is the successor to the world’s most popular gaming device. And that makes it a pretty big deal.
Here we bring you an exhaustive overview and our verdict on the final, boxed, European version of the 3DS hardware, which launches across Europe on March 25th. We’ve also factored in our initial experiences with an imported Japanese 3DS. But what about the important part?