A few years ago Razer produced one of the stand out products for Xbox 360, their Sabertooth controller. It offered a refined experience with enhanced build quality while still staying close to the excellent base layout from Microsoft. Now they have released a follow-up and of course it is aimed at Xbox One users. Welcome to our Razer Wildcat Review.
Razer Wildcat Review – Packaging and Bundle
The Wildcat arrives in a compact box with a nice clear view of the controller as well as a list of its key features, Inside we find a set of product documentation, grips, hard case, screwdriver and 3m USB cable, braided with quick release.
Razer Wildcat Review – The Controller
All of the key items for the Wildcat can be stored in the hard case. Looking at the controller itself the first thing that jumps out is that it looks slightly different to all the product images. This is because the green sections we are used to seeing on the Wildcat are actually optional.
Elsewhere Razer have maintained the same layout as the official controller however the buttons have received an upgrade to what Razer call “Hyperrespose” models with carbon steel analog stick necks also present. Where we see a significant difference is in the base of the front surface. Here Razer have added some quick buttons for audio tuning, mic mute, etc. These sit above the 3.5mm headset connector.
As far as dimensions go the Wildcat is 106 mm (Length) x 156 mm (Width) x 66 mm (Height). The weight (without cable) is 260 g / 0.57 lbs.
Turning round to the back of the Wildcat we have two removable trigger buttons (with rapid fire mode). As expected there are two shoulder buttons on the top surface of the Wildcat and between then, next to the reinforced cable port are two extra bumper buttons. All four of the extra buttons are re-mappable with profiles switched using the button on the front of the controller (next to the audio controls).
Razer Wildcat Review – Conclusion
Starting with the build quality of the Wildcat, we have no complaints. The overall unit feels solid and despite the angular design (in places) there are no areas which dig into our hands. We always like to see build quality enhancements on products like this so improved sticks is a nice touch and in theory the optional grips are an improvement too. That said, Razer should have just added the main grips at the factory as there is room for the user to get it wrong. The thumb grips are ok though.
Adding and removing the triggers is an easy enough process, though tool free would have been ideal if we are being picky. As for the cable, all good. Long enough, decent braiding and quick release. It feels solid in the controller too.
One of the key features of the controller is the ability to remap the four extra buttons. This cant be done on the controller itself. Essentially a case of holding the button to be remapped and pressing what you want it to be. The other buttons can be reconfigured using the Xbox Accessories App however sensitivity etc cannot. Speaking of extra features, the audio controls are one of the key features that set this apart from the Microsoft version. They work well, allowing us to control the sound quickly and easily. Overall the responsiveness of the Wildcat is top notch too, it feels accurate and great to game with which is of course the number one aspect of any controller.
That brings us to pricing where the Wildcat competes with the Wireless “Elite” controller. In many ways the pricing is fair, its about what you value. Wired with additional buttons and audio functions (and grips) on the Wildcat or wireless/enhanced on the official Elite.
Summary: An upgrade over the standard controller without doubt. Good build quality, quality feel and fairly easy to configure the enhanced functionality. A minor price drop would make the choice between this and the official Elite controller much easier.