Bioshock designer remakes Doom’s iconic E1M1 in No Man’s Sky

Discussion in 'Gaming News Discussion' started by Calliers, Dec 1, 2019.

  1. Calliers

    Calliers Just got off the hedonic treadmill... Staff Member

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    Bioshock’s designer, JP LeBreton, has created a remake of the iconic E1M1 level from the first Doom game in No Man’s Sky. JP LeBreton used assets from the latest No Man’s Sky update, Synthesis, and the end result is really cool.

    Due to the different assets that these two games have, this remake is not 1-1 accurate. For instance, No Man’s Sky does not feature any explosive barrels. As such, there are some artistic and environmental differences between them.

    Still, JP LeBreton was able to replicate the exact map layout of Doom’s iconic map. Therefore, think of this remake as a re-imagination of Doom’s E1M1 in No Man’s Sky with completely different assets.


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