Futuremark 3DMark Results

Discussion in 'Overclocking, Benching & Modding' started by IvanV, Feb 5, 2013.

  1. IvanV

    IvanV HH Assassin Guild Member

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    I changed my graphics card, so I guess I had to make one of these. All seems to be well.

    3DMark.JPG

    link
     
    Dyre Straits likes this.
  2. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    This is with a fresh installation of the AMD 15.3 BETA drivers.....

    3DMark-03-21-2015-15.3BETA.jpg
     
  3. Calliers

    Calliers Just got off the hedonic treadmill... Staff Member

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    Don't know why I haven't benched my PC before but seeing as I just reinstalled Windows I decided to. Also I'm currently running at only 16GB of RAM instead of 32GB, loaned some of my RAM to a friend. (I did make sure to register right after I took the screenshot)

    [​IMG]
     
  4. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    This is my latest result after updating 3DMark and also upgrading to Windows 10 x64. The PC specs are all the same as before...

    3DMark-Windosw10x64-FirstRun.jpg
     
  5. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    Run with the new AMD Crimson Drivers....

    3DMark-CrimsonDrivers.jpg
     
  6. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    3DMark-R390-1stRun.jpg

    This is the first run with my new XFX AMD R-390
     
  7. Judas

    Judas Obvious Closet Brony Pony

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    What do you score in the directc 12 and mantle tests
     
  8. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    I don't have the Advanced version of 3DMark....so.....

    Running the Oxide Star Swarm Mantle Stress Test...this is the output text....
    ______________________________________________________

    == Hardware Configuration =================================
    GPU: AMD Radeon (TM) R9 390 Series
    CPU: GenuineIntel
    Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 16054423552
    Allocatable Memory: 140737488224256
    ===========================================================


    == Configuration ==========================================
    API: Mantle
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 24253

    Average FPS: 67.36
    Average Unit Count: 4569
    Maximum Unit Count: 5759
    Average Batches/MS: 1322.91
    Maximum Batches/MS: 6671.98
    Average Batch Count: 19928
    Maximum Batch Count: 144702
    ===========================================================
     
    Last edited: Nov 28, 2015
  9. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    This is the D3D result....
    ___________________________________________

    ===========================================================

    == Hardware Configuration =================================
    GPU: AMD Radeon (TM) R9 390 Series
    CPU: GenuineIntel
    Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 16054423552
    Allocatable Memory: 140737488224256
    ===========================================================


    == Configuration ==========================================
    API: DirectX
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 17513

    Average FPS: 48.64
    Average Unit Count: 4130
    Maximum Unit Count: 5327
    Average Batches/MS: 722.84
    Maximum Batches/MS: 2051.59
    Average Batch Count: 17270
    Maximum Batch Count: 155137
    ===========================================================
     
  10. Takaharu

    Takaharu Unus offa, unus iuguolo

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    I hadn't run this in a while. It didn't seem to want to update for some reason.

    Online results
     

    Attached Files:

  11. Judas

    Judas Obvious Closet Brony Pony

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    pumping out some serious frames with those 2x 980's..... how does the ultra version of firestrike perform though?
     
  12. Takaharu

    Takaharu Unus offa, unus iuguolo

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    I would test but I'm using the free version.
     
  13. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    Same here.
     
  14. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    Since you can get the Advanced Version through Steam at 80% off ($4.99 total) I went ahead and got it. This result is the first run. But, I also had a second screen active in extended Desktop...if that matters at all.

    3DMark-API Overhead-1st Run.jpg

    Here is the 2nd Run with only the single monitor active....

    3DMark-API Overhead-2nd Run.jpg
     
    Last edited: Nov 30, 2015
  15. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    Here is Firestrike...the test for a single monitor... (I'll run the Ultimate for 4K in a while.)

    3DMark-Firestrike-SingleMonitor.jpg
     
  16. Judas

    Judas Obvious Closet Brony Pony

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  17. Dyre Straits

    Dyre Straits 10 Grandkids -1 Great-grandson-and one in the oven

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    Firestrike-Ultra: For testing 4K... (Looks like my system needs some help for the heavy lifting)

    It was a slideshow all the way through.

    3DMark-Firestrike-SnglMon-Ultra.jpg
     
  18. Judas

    Judas Obvious Closet Brony Pony

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    it would LOVE for 3dmark to re-release the firestrike test using dx12/mantle.... even with tripling the gpu power firestrike doesn't seem to take much of a bump which to me... seems like a limitation of the api with so many things occuring on screen.
     
  19. Judas

    Judas Obvious Closet Brony Pony

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  20. Judas

    Judas Obvious Closet Brony Pony

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    Additionally... i've determined that firestrike 4K REQUIRES a minimum of 3gb if not 4gb of vram...

    if i run the firestrike 4K tests with crossfire... there is serious hitching... if i disable the 285 and run the 380x then the hitching is gone and my results are much better plus the tests look proper... If i run the 285 without the 380x..... the hitching is bad and the frame rate rately makes it above 0.1-0.5... in fact it looks like things freeze up and far as i can tell that's due to insufficient vram.

    http://www.3dmark.com/3dm/9605949?
    285+380x=
    [​IMG]
     

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