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Discussion in 'Overclocking, Benching & Modding' started by peroni, May 11, 2002.

  1. peroni

    peroni New Member

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    Hello all,

    I will start posting my findings on XP drivers for 8500 comparing the first ever released with the latest.

    You can find the whole review with screenshots and comments here


    Test system

    Asus CUBX
    Intel P3 1050 MHz
    768MB SDR Memory
    HD 40GB 7200rpm Quantum Fireball AS
    SoundBlaster Live
    Pioneer DVD 106s 16x
    Hercules FDX 8500 LE 250/250
    17" Belinea monitor dot pitch 0.27

    All test were carried out with TV-out disabled
    AGP mode was set at 2x (highest possible on this BX based board)
    AGP aperture = 128MB
    No tweakers were installed.
    Unless specified all the test were run with default driver settings with the exception of V-sync that was disabled on all tests.
    The system was rebooted before EVERY test. (My PSU hates me...)


    DRIVERS

    6.13.3276 (dated 15-Oct-2001)

    With this driver FSAA mode showed several artifacts during some tests. It made me think of memory chips overheating but this is not possible since I have a fan blowing directly onto them. These artifacts completely disappeared with the latest drivers so this turned out to be a bug of the early drivers. The good thing is, it has been solved!
    Also it was not possible to turn on the anisotropic filter in Directx games without manually editing the registry.
    So I left it disable for both D3D and OGL tests.


    6.13.10.6071 (dated 11-Apr-2002)

    The modality used for FSAA, now called Smoothvision, is 4x performance.
    With this driver set, text on some webpage shows some kind of corruption. See this example. I believe this bug was introduced with 6051 drivers (or was it 6058??) and it is not present on official 6043 drivers.


    3dmark 2000

    6.13.3276 No Aniso, No Fsaa = 5642
    6.13.3276 No Aniso, 4x Fsaa = 2740
    6.13.10.6071 No Aniso, No Fsaa = 7521
    6.13.10.6071 16x Aniso, 4x Fsaa = 3637


    3dmark 2001

    6.13.3276 No Aniso, No Fsaa = 6556
    6.13.3276 No Aniso, 4x Fsaa = 1866
    6.13.10.6071 No Aniso, No Fsaa = 6797
    6.13.10.6071 16x Aniso, 4x Fsaa = 2690


    Aquamark

    6.13.3276 No Aniso, No Fsaa = 37.2 fps
    6.13.3276 No Aniso, 4x Fsaa = crashed
    6.13.10.6071 No Aniso, No Fsaa = 31.6 fps
    6.13.10.6071 16x Aniso, 4x Fsaa = 15.1 fps


    Codecreatures

    6.13.3276 No Aniso, No Fsaa = crashed
    6.13.3276 No Aniso, 4x Fsaa = crashed
    6.13.10.6071 No Aniso, No Fsaa = 11.1 fps
    6.13.10.6071 16x Aniso, 4x Fsaa = 5.5 fps


    Comanche 4

    6.13.3276 No Aniso, No Fsaa = 13.75 fps
    6.13.3276 No Aniso, 4x Fsaa = 6.80 fps
    6.13.10.6071 No Aniso, No Fsaa = 22.34 fps
    6.13.10.6071 16x Aniso, 4x Fsaa = 6.24 fps


    DronezMark

    6.13.3276 No Aniso, No Fsaa = 120.60 fps
    6.13.3276 No Aniso, 4x Fsaa = crashed
    6.13.10.6071 No Aniso, No Fsaa = 124.19 fps
    6.13.10.6071 16x Aniso, 4x Fsaa = 56.39 fps


    GLexcess

    6.13.3276 No Aniso, No Fsaa = 4269
    6.13.3276 No Aniso, 4x Fsaa = crashed
    6.13.10.6071 No Aniso, No Fsaa = 4729
    6.13.10.6071 16x Aniso, 4x Fsaa = 2345


    Vulpine GLmark

    6.13.3276 No Aniso, No Fsaa = 33.7 fps
    6.13.3276 No Aniso, 4x Fsaa = 24.7 fps
    6.13.10.6071 No Aniso, No Fsaa = 43.1 fps
    6.13.10.6071 16x Aniso, 4x Fsaa = 21.9 fps


    XPBench

    6.13.3276 = 15
    6.13.10.6071 = 44
     
  2. Candyman

    Candyman [DH] Lover!

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    The best part of all this is that the best might be yet to come! :rolleyes:
     
  3. Jeff

    Jeff Yarr... I be blind!

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    :D

    AND CYBORG WILL BE THERE!
     
  4. jcastill

    jcastill Mexico Man!

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    Re:

    I hope so ;)
     

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