NEW: ProFx (3538) Update Incl. MX6 and AC97

Discussion in 'Effects and the DSP' started by Lex Nahumury, Mar 11, 2005.

  1. Lex Nahumury

    Lex Nahumury DH Senior Member

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    No, it links to older msvcrt dll version.
     
  2. janez

    janez Active Member

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    I downloaded the msvcr80.dll. Does it just have to be there, in sys32 or so? What does it do?
     
  3. Russ

    Russ Well-Known Member

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    If you add the kX 3550 directory to your System PATH, then Dependency Walker will be able to find the kX dll's (you should add kX to the PATH anyway, as it is needed for some other things).

    Regarding msvcr80.dll, that is not a file installed by kX, or ProFX (if that is what you were thinking), it is a MS file that is usually installed from some Windows update, etc. Mine is in c:\windows\winsxs\... but you can probably just put it in the System32 directory.
     
  4. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Yep. Ok then it's solved; msvcrt80.dll is missing on your system.

    I wouldn't mess with randomly copying windows system DLLs.
    Either use the 3.11 kxl I compiled for you, or install some windows update like the .NET framework.
    Either way it doesn't influence kX driver functionality or my plugins in anyway.
    Like I said before, most people have msvcrt80.dll automaticly installed through windows update.
     
  5. janez

    janez Active Member

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    like what?
     
  6. Russ

    Russ Well-Known Member

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    It is needed for some soundfont stuff (related to sfman32.dll).
     
  7. janez

    janez Active Member

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    thanx, thats a relevant piece of information. Is there any further documentation about that?
    I havn´t gotten around to really testing the midi and synth functionality but on another machine I used to use soundfonts a lot with the creative drivers. There are a couple of nice tools around the sf2 format, some of them with driver support and realtime editing.
    But I guess thats offtopic in this thread.
     
  8. Russ

    Russ Well-Known Member

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    It is only with newer versions of kX (3548 and up). kX used to place these files in the System32 directory, but it does not do this in newer versions of the driver, so programs (like Vienna) that might be looking for these files cannot find them. Eugene mentioned it in the release notes for 3550 (and I mentioned it in the 3548 (x86) Bug Reports thread).
     
  9. janez

    janez Active Member

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    so shouldn´t the installer write that path information, too? Quite a few users might stumble over this one.
    On my main machine I still use 3545
     
  10. Russ

    Russ Well-Known Member

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    Maybe... or maybe registering the dll's... I do not know... But yeah, this is getting OT for this thread.
     
  11. Lex Nahumury

    Lex Nahumury DH Senior Member

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    For those who missed it because of all the chit/chat;

    ProFx 3.11_48/49/50 Update:

    Note: This is for 32-bit x86 only
    and works with 3548/49/50 kX driver versions.

    Download Link in first post of this thread.

    /Lex.
     
  12. HolmesF

    HolmesF New Member

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  13. Russ

    Russ Well-Known Member

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    Read this post.
     
  14. geraldandreas

    geraldandreas KX-Driver Lover

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    AW: NEW: ProFx (3538) Update Incl. MX6 and AC97

    Zitat von geraldandreas
    ProFX source in 3550 is not working, any idea why?

    Zitat von Lex Nahumury
    The 'Included' ProFx versions or these?;
    NEW: ProFx (3538) Update Incl. MX6 and AC97
    Please post in ProFx related thread.
    ______________________________________________________________________________________

    hy Lex

    it was the included version, but with the version for 3550 from your site, everything is working again.
    a very big thank you for your excellent ProFX tools


    Read more: http://www.driverheaven.net/bug-rep...rts-2.html?posted=1#post1302209#ixzz0Td9shgKr
     
  15. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Re: AW: NEW: ProFx (3538) Update Incl. MX6 and AC97

    Good, ..your welcome!
     
  16. jaromanda

    jaromanda Active Member

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    I've never understood the re-mapping of ASIO on SB Live 5.1 cards. The "input pins" on the ASIO dsp page are asio0,1,2,5...15 and map to kx_fx2(14,15,0,3...13) respectively, which I can use in ASIO applications as "kx in" 14,15,0,3...13

    While I understand the absence of 3 & 4 (kx_fx2 1 & 2), I don't understand the 2 place offset. It always catches me when I connect to, say, "pins" 6 & 7 in the DSP, I have to remember that it corresponds to kx IN 4/kx IN 5 in my app.

    NOTE: my sound card is a SB0102 - which is interesting, as that is the same card used in http://members.home.nl/nahutec/kxtutor/cubase/kxcubasesx.htm in the section that describes the "ASIO mapping issue" - that example shows the 4th and 5th channel (kx in 3/kx in 4) as having no sound (due to the centre/lfe routing), in my case, it is the 2nd and 3rd (kx in 1/kx in 2)
     
    Last edited: Dec 20, 2009
  17. Lex Nahumury

    Lex Nahumury DH Senior Member

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    The problem with the asio mapping issue is that it is not constant, so having the same card model doesn't mean the mapping is the same.
    Moreover, the mapping can even change after several ASIO channel start/stop and/or reboots.
    Although that doesn't happen often it has been reported.
     
  18. jaromanda

    jaromanda Active Member

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    Wow, I've never experienced that!!

    I may just put in a simple "intermediate" to unmap the mapping so input 0...15 on the "remapper" ends up kx IN 0...15

    I'm old and easily confused, you see ;)
     
  19. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Well, usually setting up the ASIO app once is enough until the random mapping kicks in which, as I mentioned, doesn't happen often.
     
  20. jaromanda

    jaromanda Active Member

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    my setup is in a state of flux as it is ;)

    if the "random mapping" kicks in randomly ... why have remapping at all?

    My system NEVER has never been different to how it is now - maybe the "random remapping" was an issue with older kx drivers - certainly seems stable and constant to me for the last two years
     
    Last edited: Dec 20, 2009

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