Discussion in 'Effects and the DSP' started by Lex Nahumury, Mar 11, 2005.
Huh? Where is that ProFx for 64bit OS?
included in the driver download ... it's not as good as the "external" one though
what I can do with this plug-in ? any screenshot will be great
You can go on the first page of this thread. there is a link to the developers site, you can find enoufg explanations and screens there.
Anyway, tha package is outdated - may not work with new kX versions, and for sure not works with x64 Windows.
Bundled with kX 3551 ProFX plugs works on x64 machines, but have some small (for me) bugs. also the GUI of the bundled plugs is a way too old (compared with the latest plugs on Lex's site).
Well someone better tell my win7x64 computer cause the ProFx work just fine with 3550.
I think he means that Lex's newer ProFX packages do not work with x64 windows. I don't think he means the ProFX plug ins that are included with .3550 and .3551.
Has anyone tried these with 3551A?
tried and failed
Hi, this plugin: ProFX 3.x latest, don't works with 3551 KX on Win64, with x86 Mixer. Install is OK, but unusable, mixer is freeze.
It has come to my attention that ProFx does not work with the latest 3551 driver release.
For those who are interested, I have recompiled my profx package but
can not test them myself. Please let me know if it works (or not).
x86 32-bit only!!!
Would love an x64 version
Yes I need X64 also
Îòâåò: NEW: ProFx (3538) Update Incl. MX6 and AC97
I need X64 also
hi lex, i think a x64 build should be more useful, also it doesn't need additional coding, just build a x64 target and compile, that's it.
if you use vc++ express, here's a document on how to implement x64 compile environment:
Visual C++ 2008 Express Edition And 64-Bit Targets Jens’ Blog
I know how to write and compile 64-bit code and the tool chain is of course not a problem.
However, it's not a simple re-compile like you say.
Point is, my ProFx plugins do not use much of the kX framework.
Instead, it uses its own native win32 based GUI framework I wrote years ago.
Without manual code changes it will not work on 64-bit platform because
of (lot's) of 32-bit pointer types and 32-bit system function calls.
Stuff like SetWindowLong vs SetWindowLongPtr, GWLP_WNDPROC, LONG_PTR etc. etc..
It would take hours of work to go through the code. (time I don't have atm)
On top of that, all 64-bit machines at my disposal are notebooks incompatible with any "kx device" I own. So I cannot debug the code myself if I wanted to port it to 64-bit. That in particulair is the big show stopper since I do not like to write code and release binaries I can not test myself.
I need X64 also!
People who want to use Profx plugins in 64-bit OS might want to read this thread;
I am trying 3551a with profx for 51. plugins work almost fine.
There is problem with presets saving. If I have saved preset in MX8 for example and I quit kxmixer it crashes on exit. If I load it again and quit, it crashes again. If i remove the preset by deleting it from Computer\HKCU\Software\Kx\Plugins kxmixer begins to work as normal. If there is saved preset - kxmixer crashes sometimes when working in kxDSP.
P.S. "Microsoft Visual C++ 2008 Redistributable Package (x86)" is required for this plugin to work. It took me few hours to figure it out after "error: invalid plugin library" error
Confirmed; ProFx plugins crashes kxmixer if presets are used!
ProFx v3.12 (kx 3551)
Fixed crashes and MSVC Redistributable dependencies.
Separate names with a comma.