Shadowgrounds retail patch v1.05

Discussion in 'Gaming News Discussion' started by MIG-31, Sep 7, 2006.

  1. MIG-31

    MIG-31 HardwareHeaven News Mod Staff Member

    Joined:
    Dec 29, 2002
    Messages:
    74,146
    Likes Received:
    2,032
    Trophy Points:
    153
    Download: 3dgamers
    ________________
    Frozenbyte has issued a new retail patch for Shadowgrounds to bring their top-down 3D sci-fi action game to version 1.05. This is a unified patch for all language editions due to the removal of copy protection, and it also adds a new 'Help' command, improved mod support, and fixes for minor technical and gameplay issues.

    FIXES:
    * A couple of minor fixes to video playback, all known video issues should now be resolved
    * Creates statistics correctly for mods (collect_game_stats command, \Stats must be present in the SG folder first)
    * Unicode fonts now display correctly in all resolutions (Unicode is only used for some minor releases of the game but can also be used in mods)
    * Some English grammar fixes (thanks go to ZEUS_GB, Black Vault and Ishmael on the official forums!)
    * Minor text box graphics fix for Mission 2 regarding the Water Pump part
    * 45 degree walls don't make the player stuck as often anymore
    * Animated monsters now remain dead even if they are triggered to act (Brutes in New Atlantis)

    FEATURES:
    * Building blocks added to the patch Data file so gamers can play mods properly without installing the Level Editor)
    * "Help" command added to help players who get stuck (it allows ghost mode for 5 seconds)
     

Share This Page

visited