Xbox Series X: A Closer Look at the Technology Powering the Next Generation

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  1. MIG-31

    MIG-31 HardwareHeaven News Mod Staff Member

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    A few months ago, we revealed Xbox Series X, our fastest, most powerful console ever, designed for a console generation that has you, the player, at its center. When it is released this holiday season, Xbox Series X will set a new bar for performance, speed and compatibility, all while allowing you to bring your gaming legacy forward with you and play thousands of games from four generations.

    Recently, along with the tech experts Austin Evans and Digital Foundry, we had the chance to take a closer look at some of the technologies that are powering Xbox Series X and talk to the team about the choices they made when defining the next generation of gaming. We spent an entire day discussing everything from the console’s custom processor and latency solutions to backward compatibility and visual enhancements.

    (Editor’s Note: We’ll be using some acronyms and discussing technologies in this post without always defining them. To that end, we’ve created an Xbox Series X glossary that contains many of these terms and more. We’ll link out where applicable, and you can check out the full glossary here, as well as our features on the new Xbox Wireless Controller and how the team is reducing latency.)

    The next generation of Xbox is defined by three primary characteristics: Power, Speed and Compatibility. Let’s take a look at the features and technologies of Xbox Series X delivering those three hallmarks.

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    The Most Powerful Xbox Ever
    Early on in the design of Xbox Series X, the team was determined to deliver the most powerful Xbox ever, which opened a series of discussions about how to define “power” in the next generation of consoles. In past generations, power has been defined primarily by graphics innovation: from the transition from 8 bit to 16 bit graphics, 2D to 3D, SD to HD and finally to 4K.

    Today, gamers are demanding more and more games run at 60 frames per second (fps) with high visual fidelity and precise, responsive input. Developers have come up with creative solutions, such as dynamic resolution scaling, to maintain high image quality while not compromising on frame rate, but this is often done to work around the limitations and constraints of current generation hardware. That’s all about to change with Xbox Series X. It’s not just about making games look better, though. It’s about making games play better too.

    Full Details can be viewed @ Xbox.com.
     

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