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Saturday | April 10, 2021
Nvidia pushes its DLSS 2.0 in the Unreal Engine

Nvidia pushes its DLSS 2.0 in the Unreal Engine

The arrival of Nvidia’s DLSS 2.0 technology in Unreal Ungine is certainly a big announcement. For those of you who don’t know it yet, Unreal Engine is a 3D engine developed by Epic Games. This engine is made available to developers in the form of a license. It can be found in games such as Bordelands 3, Assetto Corsa Competizione, Star Warts Jedi: Fallen Order… As well as Fortnite of course.

A new major advantage for Nvidia

DLSS 2.0 will be integrated into Unreal Engine version 4.26 and this should result in a significant performance improvement when the technology is activated. According to Tom Looman, a video game developer working with Unreal Engine 4, the main interest is clearly the DLSS 2.0 integration process and the huge performance improvements it involves In a post on his blogIn this article, he offers numerous examples and reveals that integration with Unreal Engine 4.26 is extremely simple. Once this step is completed, DLSS 2.0 manages to increase the frame rate between 60 and 180% depending on the scene, which clearly brings a massive new competitive advantage to Nvidia.

DLSS 2.0: the magic potion for developers

Of course, if the possibility of developers having access to DLSS technology in such a simple way is confirmed, it is an advantage that many of them will turn to. Finally, even if it’s not entirely clear at the moment, the integration of Nvidia technology into the Unreal Engine 4 should mechanically broaden the portfolio of games for which having an RTX is a decisive advantage.

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Edited by Calliers

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